public MainWindowViewModel() { _container = new UnityContainer(); _container.RegisterType <IUserService, UserService>(); _container.RegisterType <IWorkTimeDispatcherService, WorkTimeDispatcherService>(); _modelUserService = new ModelUserService(_container); _modelWorkTimeDispatcherService = new ModelWorkTimeDispatcherService(_container); Users = _modelUserService.GetUsers(); _workTimeDis = new WorkTimeDispatcherInfo(); ShowDialogCommand = new ShowDialogCommand(PostOpenDialog, PreOpenDialog); OpenWindowCommand = new OpenWindowCommand(); EnterLogin = new RelayCommand(OnEnterLogin); }
public DispatcherViewModel() { _botLogic = new LogicBot(); _container = new UnityContainer(); _container.RegisterType <IClientMessageService, ClientMessageService>(); _container.RegisterType <IClientService, ClientService>(); _container.RegisterType <IDispatcherMessageService, DispatcherMessageService>(); _container.RegisterType <IWorkTimeDispatcherService, WorkTimeDispatcherService>(); _modelClientMessageService = new ModelClientMessageService(_container); _modelClientService = new ModelClientService(_container); _modelDespatcherMessageService = new ModelDespatcherMessageService(_container); _modelWorkTimeDispatcherService = new ModelWorkTimeDispatcherService(_container); _clients = _modelClientService.GetClients(); _clientsChat = new ObservableCollection <ClientInfo>(); _mainListBox = new ListBox(); for (int i = 0; i < Application.Current.Windows.Count; i++) { var window = Application.Current.Windows[i]; if (window.Tag == null) { continue; } else if (window.Tag.Equals("DispatcherWindow")) { Application.Current.Windows[i].Closing += DispatcherViewModel_Closed; break; } } Messages = new ObservableCollection <DisBotMessage>(); _сhoiceClient = new ClientInfo(); _isConnect = true; SendMessageCommand = new RelayCommand(OnSendMessageCommandExecute); ConnectCommand = new RelayCommand(OnConnectCommand); DisconnectCommand = new RelayCommand(OnDisconnectCommand); //EventPost(); _botLogic.LogStart += _botLogic_LogStart; UserInfo = StaticLogicBot.UserInfo; }