// --------------------------------------------------------------------

        private void ReloadSupportFile()
        {
            string modelPath = mCurrentPath;
            string dataPath  = ModelSupportData.GetPath(modelPath);

            if (File.Exists(dataPath))
            {
                mSupportFile = AssetStreamLoader <ModelSupportData> .Load(dataPath, false);
            }
            else
            {
                mSupportFile = new ModelSupportData(ProjectContent.GetRelativePath(modelPath));
            }
        }