public ModelQuestgiver() { Overrides = new ModelQuestgiverOverrides(); Location = new ModelQuestgiverLocation(); Spawntrigger = new ModelQuestgiverSpawntrigger(); Despawntrigger = new ModelQuestgiverDespawntrigger(); }
public QuestgiverBaseOverride() { Overrides = new ModelQuestgiverOverridesReplacement(); Location = new ModelQuestgiverLocation(); Spawntrigger = new ModelQuestgiverSpawntrigger(); Despawntrigger = new ModelQuestgiverDespawntrigger(); }