public ModelBase BaseInitialise(ModelInitialisationOptions options)
 {
     Size       = options.Size;
     StartPoint = options.StartPoint;
     EndPoint   = options.EndPoint;
     Initialise(options);
     return(this);
 }
예제 #2
0
        protected override void Initialise(ModelInitialisationOptions options)
        {
            Maze = new Dictionary <MazePoint, MazeCell>();
            var size    = options.Size;
            var xValues = Enumerable.Range(0, size.X).ToList();
            var yValues = Enumerable.Range(0, size.Y).ToList();
            var zValues = Enumerable.Range(0, size.Z).ToList();

            foreach (var point in xValues.SelectMany(x => yValues.SelectMany(y => zValues.Select(z => _pointFactory.MakePoint(x, y, z)))))
            {
                Maze.Add(point, new MazeCell
                {
                    Directions = Direction.None
                });
            }
        }
 protected override void Initialise(ModelInitialisationOptions options)
 {
     Maze = _mazeArrayBuilder.Build(options.Size);
 }
 protected abstract void Initialise(ModelInitialisationOptions options);