protected virtual void Dispose(bool disposing) { if (!unitOfWork.disposed) { if (disposing) { _context.Dispose(); } } unitOfWork.disposed = true; }
protected virtual void Dispose(bool disposing) { if (!this.disposed) { if (disposing) { context.Dispose(); } } this.disposed = true; }
public void Dispose(bool disposing) { if (!_disposed) { if (disposing) { _db.Dispose(); } _disposed = true; } }