bool Init(GameObject modelRef, GameObject model, string strFileNameRef) { m_PlayControllerRef = new PlayController(modelRef); m_RecordController = model.GetComponent <ModelCtrl>(); m_DeviceController = new DeviceCtrl(); m_TrailCurveAppraise = new TrailCurveAppraiseCtrl(); m_ReaderRef = new FileReader(strFileNameRef); return(true); }
private bool Init(GameObject model) { m_ModelController = model.GetComponent <ModelCtrl>(); m_TrailController = TrailCurveDrawCtrl.Instance(); return(true); }