void click() { model = GameObject.Find("ModelCardRules"); ModelCardRules modelScr = model.GetComponent <ModelCardRules>(); modelScr.removeElem(id, cardId, callDispatcher); }
void click() { model = GameObject.Find("ModelCardRules"); ModelCardRules modelScr = model.GetComponent <ModelCardRules>(); string name = inputName.GetComponent <TMP_InputField>().text; string desc = inputDesc.GetComponent <TMP_InputField>().text; int n; string[] descs = new string[1]; }
override public void apply() { projectId = int.Parse(args["project_id"]); cardId = int.Parse(args["card_id"]); model = GameObject.Find("ModelCardRules"); ModelCardRules modelScript = model.GetComponent <ModelCardRules>(); modelScript.getAll(cardId.ToString(), applyInServerResponse); cancelButton.GetComponent <CancelCardRulesListCreation>().setCardId(cardId.ToString()); cancelButton.GetComponent <CancelCardRulesListCreation>().setProjectId(projectId.ToString()); }
public override void apply() { cardId = int.Parse(args["card_id"]); projectId = int.Parse(args["project_id"]); id = int.Parse(args["rule_id"]); model = GameObject.Find("ModelCardRules"); ModelCardRules modelScr = model.GetComponent <ModelCardRules>(); modelScr.find(id, cardId, applyInServerResponse); ConfirmCardRuleModificationButton butScr = confirmButton.GetComponent <ConfirmCardRuleModificationButton>(); butScr.setIdToModify(id); butScr.setProjectId(int.Parse(args["project_id"])); butScr.setCardId(cardId); RemoveCardRuleButton rmButScr = removeButton.GetComponent <RemoveCardRuleButton>(); rmButScr.setProjectId(int.Parse(args["project_id"])); rmButScr.setIdToRemove(id); rmButScr.setCardId(cardId); }