public void UpdateLatency(Model.Server server, TimeSpan latency) { Logging.Debug($"latency: {server.FriendlyName()} {latency}"); ServerStatus status; if (_serverStatus.TryGetValue(server, out status)) { status.latency = latency; status.lastTimeDetectLatency = DateTime.Now; } }
public void UpdateLastWrite(Model.Server server) { Logging.Debug($"last write: {server.FriendlyName()}"); ServerStatus status; if (_serverStatus.TryGetValue(server, out status)) { status.lastWrite = DateTime.Now; } }
public void UpdateLastRead(Model.Server server) { Logging.Debug(String.Format("last read: {0}", server.FriendlyName())); ServerStatus status; if (_serverStatus.TryGetValue(server, out status)) { status.lastRead = DateTime.Now; } }
public void SetFailure(Model.Server server) { Logging.Debug($"failure: {server.FriendlyName()}"); ServerStatus status; if (_serverStatus.TryGetValue(server, out status)) { status.lastFailure = DateTime.Now; } }
public void UpdateLatency(Model.Server server, TimeSpan latency) { Logging.Debug(String.Format("latency: {0} {1}", server.FriendlyName(), latency)); ServerStatus status; if (_serverStatus.TryGetValue(server, out status)) { status.latency = latency; status.lastTimeDetectLatency = DateTime.Now; } }