/// <summary> /// 根据主键删除 /// </summary> /// <param name="hazardListTypeId"></param> public static void DeleteHazardListTypeById(string hazardListTypeId) { Model.SUBHSSEDB db = Funs.DB; Model.Technique_HazardListType hazardListType = db.Technique_HazardListType.FirstOrDefault(e => e.HazardListTypeId == hazardListTypeId); if (hazardListType != null) { db.Technique_HazardListType.DeleteOnSubmit(hazardListType); db.SubmitChanges(); } }
/// <summary> /// 修改危险源类别 /// </summary> /// <param name="hazardListType"></param> public static void UpdateHazardListType(Model.Technique_HazardListType hazardListType) { Model.SUBHSSEDB db = Funs.DB; Model.Technique_HazardListType newHazardListType = db.Technique_HazardListType.FirstOrDefault(e => e.HazardListTypeId == hazardListType.HazardListTypeId); if (newHazardListType != null) { newHazardListType.HazardListTypeCode = hazardListType.HazardListTypeCode; newHazardListType.HazardListTypeName = hazardListType.HazardListTypeName; newHazardListType.SupHazardListTypeId = hazardListType.SupHazardListTypeId; newHazardListType.IsEndLevel = hazardListType.IsEndLevel; newHazardListType.WorkStage = hazardListType.WorkStage; //newHazardListType.IsCompany = hazardListType.IsCompany; db.SubmitChanges(); } }
/// <summary> /// 添加危险源类型 /// </summary> /// <param name="hazardListType"></param> public static void AddHazardListType(Model.Technique_HazardListType hazardListType) { Model.SUBHSSEDB db = Funs.DB; Model.Technique_HazardListType newHazardListType = new Model.Technique_HazardListType { HazardListTypeId = hazardListType.HazardListTypeId, HazardListTypeCode = hazardListType.HazardListTypeCode, HazardListTypeName = hazardListType.HazardListTypeName, SupHazardListTypeId = hazardListType.SupHazardListTypeId, IsEndLevel = hazardListType.IsEndLevel, WorkStage = hazardListType.WorkStage, IsCompany = hazardListType.IsCompany }; db.Technique_HazardListType.InsertOnSubmit(newHazardListType); db.SubmitChanges(); }