void MyModel_CameraMoveEnd(object sender, Model.CameraMoveEventArgs e) { if (_measuring) { SetPlane(); } }
private void model1_CameraMoveEnd(object sender, Model.CameraMoveEventArgs e) { // removes previous camera drawing if (Camera != null) { Camera.DeletePrevious(model2); } // draws new camera and new view model of model1 in model2 Camera = new DrawCamera(model1.Viewports[0], model1.Size.Height, "Camera"); Camera.Draw(model2); for (int i = 0; i < 8; i++) { Lights[i].MoveIfStationary(model2); } model2.Entities.Regen(); model2.Invalidate(); }
private void model1_CameraMoveEnd(object sender, Model.CameraMoveEventArgs e) { cameraIsMoving = false; }
private void model1_CameraMoveBegin(object sender, Model.CameraMoveEventArgs e) { cameraIsMoving = true; }