public MasterController() { graphics = new GraphicsDeviceManager (this); Content.RootDirectory = "Content"; graphics.IsFullScreen = false; this.ballSimulation = new Model.BallSimulation (); }
public BallView(ContentManager content, Model.BallSimulation ballSimulation, View.Camera camera) { this.ballTexture = content.Load<Texture2D> ("Texture/bubble.png"); this.rainbowTexture = content.Load<Texture2D> ("Texture/rainbow.png"); this.burstSpriteSheet = content.Load<Texture2D> ("Texture/burst.png"); this.bubblePop = content.Load<SoundEffect>("Sound/bubblepop.wav"); this.ballSimulation = ballSimulation; this.camera = camera; }