public async ETTask Run(ModeContex contex, string content) { switch (content) { case ConsoleMode.ReloadDll: contex.Parent.RemoveComponent <ModeContex>(); Game.EventSystem.Add(DllHelper.GetHotfixAssembly()); Game.EventSystem.Load(); break; } await ETTask.CompletedTask; }
public async ETTask Run(ModeContex contex, string content) { switch (content) { case ConsoleMode.ReloadDll: contex.Parent.RemoveComponent <ModeContex>(); CodeLoader.Instance.LoadHotfix(); Game.EventSystem.Load(); break; } await ETTask.CompletedTask; }