예제 #1
0
    public override void Start()
    {
        CurrentCharacterLoader = null;

        if (GS != GameState.TEST)
        {
            GS = GameState.MENU;
        }



        mModeTesting    = new ModeTesting(this);
        mModeChallenge  = new ModeChallenge(this);
        mModeNormalPlay = new ModeNormalPlay(this);
        mModeSimian     = new ModePerfectSimian(this);


        mManager.GameEventDistributor += game_event_listener;
    }
예제 #2
0
 public ChallengeMenu(ModeChallenge aManager)
 {
     mManager = aManager;
 }