예제 #1
0
        public UIController(PuzzleEditor editor, SelectionSystem selection, Mode.Mode mode,
                            GameController controller, Transform canvas)
        {
            this.Editor     = editor;
            this.Selection  = selection;
            this.Mode       = mode;
            this.Controller = controller;

            this.Initialize(canvas);
        }
예제 #2
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 public CompressionParams(Mode.Mode mode, string sourceFile, string recoverFileName)
 {
     this.mode            = mode;
     this.recoverFileName = recoverFileName;
     this.sourceFile      = sourceFile;
 }
예제 #3
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 public EditorUI(GameController controller, PuzzleEditor editor, SelectionSystem selection,
                 Mode.Mode mode, Transform canvas) :
     base(controller, editor, selection, mode, canvas)
 {
 }