public void Step(ref ForcedRecoveryStepState token, int condition) { ModalEV modal = modalService.FindModalEV(entitiesDB); SetModalData(token, modal); modalService.DisplayModal(modal); }
public void Step(ref ClickImmobileCaptureStepState token, int condition) { ModalEV modal = modalService.FindModalEV(entitiesDB); SetModalOptions(modal, ref token); modalService.DisplayModal(modal); }
public void Step(ref TierExchangeStepState token, int condition) { ModalEV modal = modalService.FindModalEV(entitiesDB); SetModalOptions(modal, ref token); modalService.DisplayModal(modal); }
public void Step(ref CheckmateModalStepState token, int condition) { ModalEV modal = modalService.FindModalEV(entitiesDB); TurnEV currentTurn = turnService.GetCurrentTurnEV(entitiesDB); PlayerColor victoriousPlayer = TurnService.CalcOtherTurnPlayer(currentTurn.TurnPlayer.PlayerColor); SetModalOptions(modal, victoriousPlayer); modalService.DisplayModal(modal); }
public void Step(ref ClickPieceStepState token, int condition) { ModalEV modal = modalService.FindModalEV(entitiesDB); List <PieceEV> piecesAtLocation = pieceFindService.FindPiecesByLocation( token.ClickedPiece.Location.Location, entitiesDB); SetModalOptions(modal, piecesAtLocation); modalService.DisplayModal(modal); }