// Start is called before the first frame update void Start() { m_ModalDialogMaster = FindObjectOfType <ModalDialogMaster>(); m_OverwriteConfirmationDialogAdder = GetComponent <ModalDialogAdder>(); SetDirectoryName(m_DefaultDirectoryName); }
public virtual void Setup(ModalDialogMaster master, Vector2 rectPoint, string[] strings = null) { m_RectTransform = GetComponent <RectTransform>(); m_Master = master; var size = m_OverrideSize ? m_SizeToOverrideWith : new Vector2(-1, -1); StringsSetup(strings); m_Master.Add(m_RectTransform, rectPoint, size); }
private void Awake() { m_ModalDialogMaster = FindObjectOfType <ModalDialogMaster>(); }