// Menu Items Enum public Menu_Experiments() : base() { // Set capacity of Menu Mod_Menu_Title.Add("Experimental Stuff"); Set_Toggle_State(); }
// Menu Items Enum public Menu_HUD_Adjustments() : base() { // Set capacity of Menu Mod_Menu_Title.Add("Minimal HUD"); // Insert all items! Set_Toggle_State(); }
// Menu Items Enum public Menu_Debug_Stuff() : base() { // Set capacity of Menu Mod_Menu_Title.Add("Debuggging Assists"); // Insert all items! Set_Toggle_State(); }
// Menu Items Enum public Menu_Sound_Test() : base() { // Set capacity of Menu Mod_Menu_Title.Add("Sound Menu"); // Insert all items! Set_Toggle_State(); }
// Menu Items Enum public Menu_Graphics_Tweaks() : base() { // Set capacity of Menu Mod_Menu_Title.Add("Graphics Tweaks"); // Insert all items! Set_Toggle_State(); }
// Menu Items Enum public Menu_Gameplay_Items() : base() { // Set capacity of Menu Mod_Menu_Title.Add("Gameplay Tweaks"); // Insert all items! Set_Toggle_State(); }
// Menu Items Enum public Menu_Template() : base() { // Set capacity of Menu Mod_Menu_Title.Add("Menu Template"); // Insert all items! Set_Toggle_State(); }
// Menu Items Enum public Menu_Moveset_Tweaks() : base() { // Set capacity of Menu Mod_Menu_Title.Add("Moveset Tweaks"); // Insert all items! Set_Toggle_State(); }
// Menu Items Enum public Menu_Physics_Swapper() : base() { // Set capacity of Menu Mod_Menu_Title.Add("Physics Swapper"); // Insert all items! Set_Toggle_State(); }
// Menu Items Enum public Menu_Misc_Menu() : base() { // Set capacity of Menu Mod_Menu_Title.Add("Miscellaneous Options"); // Insert all items! Set_Toggle_State(); }
// Menu Items Enum public Menu_Free_Movement_Mode() : base() { // Set capacity of Menu Mod_Menu_Title.Add("Free Movement Controls"); // Insert all items! Set_Menu_Text(0, 0, 0, 0); // Set index to not highlight any items. Menu_Index = -1; }
// Menu Items Enum public Menu_Trail_Editor() : base() { // Set capacity of Menu Mod_Menu_Title.Add("Trail Colour Editor"); // Set MessageBox Message Mod_Menu_MessageBox_Strings = new List <string> { "Note: The Alpha value for all tweakable colours available here are almost universally ignored by the game." }; // Populate Menu Entries Trail_Editor_Populate_Current_Menu(); }
public Menu_Main_Menu() : base() { // Set capacity of Menu Mod_Menu_Title.Add("Main Menu"); // Insert all menu strings! Mod_Menu_Page_Strings.Add("Sound Menu"); Mod_Menu_Page_Strings.Add("Physics Swapper"); Mod_Menu_Page_Strings.Add("Moveset Tweaks"); Mod_Menu_Page_Strings.Add("Gameplay Tweaks"); Mod_Menu_Page_Strings.Add("HUD Tweaks Menu"); Mod_Menu_Page_Strings.Add("Graphics Tweaks"); Mod_Menu_Page_Strings.Add("Trail Colour Editor"); Mod_Menu_Page_Strings.Add("Miscellaneous Tweaks"); Mod_Menu_Page_Strings.Add("Experimental Stuff"); Mod_Menu_Page_Strings.Add("Debugging Assists"); // Set universal menu description. Mod_Menu_MessageBox_Strings = new List <string> { "Use the DPAD to navigate the various menus and options.", "Pressing A will apply/select the currently highlighted item.", "Variables can be adjusted by using the DPAD L and DPAD R and menu toggled by pressing LS.", "The \"Sonic Adventure\" Hub World Demo can be toggled on/off within the \"Experiments\" Menu." }; }