private void tsmiResetDestination_Click(object sender, EventArgs e)
        {
            ////if (HasSelectedNode)
            ////    ModSelectionController.ResetDestination(SelectedNode);

            if (tvModSelection.SelectedNodes.Count > 0)
            {
                foreach (var node in tvModSelection.SelectedNodes)
                {
                    ModSelectionController.ResetDestination(node.Tag as ModNode);
                }
            }
        }