예제 #1
0
        public override void UseItemHitbox(Player player, ref Rectangle hitbox, ref bool noHitbox)
        {
            int height = 98;
            int length = 100;

            ModSabres.UseItemHitboxCalculate(player, item, ref hitbox, ref noHitbox, 0.9f, height, length);
        }
예제 #2
0
        public override void UseItemHitbox(Player player, ref Rectangle hitbox, ref bool noHitbox)
        {
            int height = 64;
            int length = 84;

            if (item.noGrabDelay > 0)
            {
                length              = 164;
                player.meleeDamage += 2f;
            }
            ModSabres.UseItemHitboxCalculate(player, item, ref hitbox, ref noHitbox, 0.9f, height, length);
        }
예제 #3
0
        public override void UseItemHitbox(Player player, ref Rectangle hitbox, ref bool noHitbox)
        {
            int height = 100;
            int length = 100;

            if (item.noGrabDelay > 0)
            {
                length = 228;
                height = 140;
            }
            ModSabres.UseItemHitboxCalculate(player, item, ref hitbox, ref noHitbox, 0.9f, height, length);
        }
예제 #4
0
        public override void UseItemHitbox(Player player, ref Rectangle hitbox, ref bool noHitbox)
        {
            int height = 94;
            int length = 104;

            ModSabres.UseItemHitboxCalculate(player, item, ref hitbox, ref noHitbox, 0.9f, height, length);
            if (ModSabres.SabreIsChargedStriking(player, item))
            {
                player.meleeDamage += 2f;
                noHitbox            = player.itemAnimation < player.itemAnimationMax - 10;
            }
        }