public override void UpdateAccessory(Player player, bool hideVisual) { if (Calamity != null) { LocalItem1.UpdateAccessory(player, hideVisual); LocalItem2.UpdateAccessory(player, hideVisual); } }
public override void UpdateAccessory(Player player, bool hideVisual) { if (Calamity != null) { ModItem LocalItem1 = Calamity.GetItem("SirensHeart"); ModItem LocalItem2 = Calamity.GetItem("LeviathanAmbergris"); LocalItem1.UpdateAccessory(player, hideVisual); LocalItem2.UpdateAccessory(player, hideVisual); } }