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C# (CSharp) ModHooks.OnDoAttack 예제들
프로그래밍 언어:
C# (CSharp)
클래스/타입:
ModHooks
메소드/함수:
OnDoAttack
hotexamples.com에서의 예제들:
1
C# (CSharp) ModHooks.OnDoAttack - 1개의 예제가 발견되었습니다
. 이것들은 오픈소스 프로젝트에서 추출된 C# (CSharp)의
ModHooks.OnDoAttack
에 대한 실세계 최고 등급의 예제들입니다. 예제들을 평가하여 예제의 품질 향상에 도움을 줄 수 있습니다.
자주 사용되는 메소드들
보기
숨기기
OnGame1_PerformTenMinuteClockUpdate(3)
SetPlayerInt(3)
ModLog(2)
BeforeSceneLoad(2)
GetMod(2)
OnGameLocation_CheckAction(2)
AfterAttack(1)
OnGame1_ShowEndOfNightStuff(1)
OnGame1_UpdateControlInput(1)
OnGameLocation_ResetForPlayerEntry(1)
OnHeroUpdate(1)
OnHitInstanceBeforeHit(1)
OnObjectPoolSpawn(1)
OnRecieveDeathEvent(1)
OnRecordKillForJournal(1)
OnSceneChanged(1)
OnSavegameClear(1)
OnFocusCost(1)
OnSlashHit(1)
OnTakeDamage(1)
OnTakeHealth(1)
OnUtility_PickFarmEvent(1)
SetPlayerBool(1)
SetPlayerFloat(1)
SetPlayerString(1)
SetPlayerVariable(1)
SetPlayerVector3(1)
OnGame1_NewDayAfterFade(1)
OnDrawBlackBorders(1)
OnEnableEnemy(1)
LanguageGet(1)
BeforeAddHealth(1)
CreateHooks(1)
DashVelocityChange(1)
GetPlayerBool(1)
GetPlayerFloat(1)
GetPlayerInt(1)
GetPlayerString(1)
GetPlayerVariable(1)
GetPlayerVector3(1)
GetSaveFileName(1)
OnAfterPlayerDead(1)
AfterTakeDamage(1)
OnAfterSaveGameClear(1)
OnApplicationQuit(1)
OnAttack(1)
OnBeforePlayerDead(1)
OnBlueHealth(1)
OnCharmUpdate(1)
OnColliderCreate(1)
자주 사용되는 메소드들
OnGame1_PerformTenMinuteClockUpdate (3)
SetPlayerInt (3)
ModLog (2)
BeforeSceneLoad (2)
GetMod (2)
OnGameLocation_CheckAction (2)
AfterAttack (1)
OnGame1_ShowEndOfNightStuff (1)
OnGame1_UpdateControlInput (1)
OnGameLocation_ResetForPlayerEntry (1)
자주 사용되는 메소드들
OnHeroUpdate (1)
OnHitInstanceBeforeHit (1)
OnObjectPoolSpawn (1)
OnRecieveDeathEvent (1)
OnRecordKillForJournal (1)
OnSceneChanged (1)
OnSavegameClear (1)
OnFocusCost (1)
OnSlashHit (1)
OnTakeDamage (1)
OnTakeHealth (1)
OnUtility_PickFarmEvent (1)
SetPlayerBool (1)
SetPlayerFloat (1)
SetPlayerString (1)
SetPlayerVariable (1)
SetPlayerVector3 (1)
OnGame1_NewDayAfterFade (1)
OnDrawBlackBorders (1)
OnEnableEnemy (1)
자주 사용되는 메소드들
OnTakeHealth (1)
OnUtility_PickFarmEvent (1)
SetPlayerBool (1)
SetPlayerFloat (1)
SetPlayerString (1)
SetPlayerVariable (1)
SetPlayerVector3 (1)
OnGame1_NewDayAfterFade (1)
OnDrawBlackBorders (1)
OnEnableEnemy (1)
LanguageGet (1)
BeforeAddHealth (1)
CreateHooks (1)
DashVelocityChange (1)
GetPlayerBool (1)
GetPlayerFloat (1)
GetPlayerInt (1)
GetPlayerString (1)
GetPlayerVariable (1)
GetPlayerVector3 (1)
GetSaveFileName (1)
OnAfterPlayerDead (1)
AfterTakeDamage (1)
OnAfterSaveGameClear (1)
OnApplicationQuit (1)
OnAttack (1)
OnBeforePlayerDead (1)
OnBlueHealth (1)
OnCharmUpdate (1)
OnColliderCreate (1)
자주 사용되는 메소드들
LanguageGet (1)
BeforeAddHealth (1)
CreateHooks (1)
DashVelocityChange (1)
GetPlayerBool (1)
GetPlayerFloat (1)
GetPlayerInt (1)
GetPlayerString (1)
GetPlayerVariable (1)
GetPlayerVector3 (1)
GetSaveFileName (1)
OnAfterPlayerDead (1)
AfterTakeDamage (1)
OnAfterSaveGameClear (1)
OnApplicationQuit (1)
OnAttack (1)
OnBeforePlayerDead (1)
OnBlueHealth (1)
OnCharmUpdate (1)
OnColliderCreate (1)
OnCursor (1)
OnDashPressed (1)
OnDoAttack (1)
StartTask (1)
예제 #1
0
파일 보기
파일:
HeroController.cs
프로젝트:
HollowKnight-Modding/HollowKnight.Modding
public void DoAttack() { ModHooks.OnDoAttack(); orig_DoAttack(); }
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