public void MoveAgent() { var world = new PreyCaptureWorld(4, 1f, 4f, 100); var agent = new MockPreyCaptureAgent(); // Agent moving north test. { world.InitPositions(); Int32Point posBefore = world.AgentPosition; var outputs = agent.Outputs.Span; outputs.Clear(); outputs[0] = 1.0; world.MoveAgent(agent); Int32Point posDelta = world.AgentPosition - posBefore; Assert.Equal(new Int32Point(0, 1), posDelta); } // Agent moving east test. { world.InitPositions(); Int32Point posBefore = world.AgentPosition; var outputs = agent.Outputs.Span; outputs.Clear(); outputs[1] = 1.0; world.MoveAgent(agent); Int32Point posDelta = world.AgentPosition - posBefore; Assert.Equal(new Int32Point(1, 0), posDelta); } // Agent moving south test. { world.InitPositions(); Int32Point posBefore = world.AgentPosition; var outputs = agent.Outputs.Span; outputs.Clear(); outputs[2] = 1.0; world.MoveAgent(agent); Int32Point posDelta = world.AgentPosition - posBefore; Assert.Equal(new Int32Point(0, -1), posDelta); } // Agent moving west test. { world.InitPositions(); Int32Point posBefore = world.AgentPosition; var outputs = agent.Outputs.Span; outputs.Clear(); outputs[3] = 1.0; world.MoveAgent(agent); Int32Point posDelta = world.AgentPosition - posBefore; Assert.Equal(new Int32Point(-1, 0), posDelta); } }
public PreyCaptureWorldBenchmark() { _world = new PreyCaptureWorld(4, 1f, 4f, 1000); _agent = new MockPreyCaptureAgent(); }