예제 #1
0
 void Start()
 {
     //为 MoblileDebugger 添加按钮
     MoblileDebugger.AddTestFunction("打印Log", Log);
     MoblileDebugger.AddTestFunction("打印Warning", Warning);
     MoblileDebugger.AddTestFunction("打印Error", Error);
 }
예제 #2
0
    void Awake()
    {
        if (instance != null && instance != this)
        {
            Destroy(transform.parent.gameObject);
        }

        instance = this;

        if (enableLog)
        {
            enabelLogBtn = transform.Find("EnableLogBtn").GetComponent <Button> ();
            enabelLogBtn.onClick.AddListener(EnableLogBtnOnClick);
            logObject = transform.Find("LogerObject").gameObject;
            log       = logObject.GetComponent <MoblileLog> ();
            log.Initialization(logerCapacity, showStackTrace);
        }
        if (enableTest)
        {
            enableTestBtn = transform.Find("EnableTestBtn").GetComponent <Button> ();
            enableTestBtn.onClick.AddListener(EnableTestBtnOnClick);
            testerObject = transform.Find("TesterObject").gameObject;
            tester       = testerObject.GetComponent <MoblileTester> ();
        }

        DontDestroyOnLoad(transform.parent.gameObject);
    }