예제 #1
0
 private bool EnableSRBlurBlurry(bool isOn)
 {
     if (isOn)
     {
         if (CamerasMgr.MainCameraRoot == null)
         {
             return(false);
         }
         this.m_SRMobileBlurBlurry = CamerasMgr.MainCameraRoot.get_gameObject().AddMissingComponent <MobileBlurBlurry>();
         this.m_SRMobileBlurBlurry.set_enabled(isOn);
         this.m_SRMobileBlurBlurry.Initialization();
     }
     else if (this.m_SRMobileBlurBlurry != null)
     {
         this.m_SRMobileBlurBlurry.set_enabled(false);
     }
     return(true);
 }
예제 #2
0
 private void EnableBlurBlurry(bool bEnable)
 {
     if (bEnable)
     {
         if (GameLevelManager.IsPostProcessReachQuality(250))
         {
             if (CamerasMgr.MainCameraRoot == null)
             {
                 return;
             }
             this.m_mobileBlurBlurry = CamerasMgr.MainCameraRoot.get_gameObject().AddMissingComponent <MobileBlurBlurry>();
             this.m_mobileBlurBlurry.set_enabled(bEnable);
             this.m_mobileBlurBlurry.Initialization();
         }
     }
     else if (this.m_mobileBlurBlurry != null)
     {
         this.m_mobileBlurBlurry.set_enabled(false);
     }
 }