private void InitializeMobPush() { m_mobPush = this.GetComponentDefault <MobPush>(); #if !UNITY_EDITOR m_mobPush.initPushSDK(mobAppKey, mobAppSecret); m_mobPush.addPushReceiver(); m_mobPush.onNotifyCallback = OnPushNotifyHandler; m_mobPush.onTagsCallback = OnPushTagsHandler; m_mobPush.onAliasCallback = OnPushAliasHandler; m_mobPush.onRegIdCallback = OnPushRegIdHandler; #if UNITY_IPHONE m_mobPush.setAPNsForProduction(false); // 真机调试 false , 上线 true var style = new CustomNotifyStyle(); style.setType(CustomNotifyStyle.AuthorizationType.Badge | CustomNotifyStyle.AuthorizationType.Sound | CustomNotifyStyle.AuthorizationType.Alert); m_mobPush.setCustomNotification(style); #endif m_mobPush.getRegistrationId(); #if UNITY_ANDROID m_mobPush.setClickNotificationToLaunchPage(true); m_mobPush.setAppForegroundHiddenNotification(true); #endif RegisterEventListener(OnPushEvent); #endif Logger.LogDetail("SDKManager:: Initialize MobPush. key: [{0}], secret: [{1}]", mobAppKey, mobAppSecret); }