// run when xna is initalized. public void InitWithGraphicsDevice(GraphicsDevice gd) { mGL.Init(gd); // Send initialized event. MoSync.Memory eventData = new MoSync.Memory(8); eventData.WriteInt32(MoSync.Struct.MAWidgetEventData.eventType, MoSync.Constants.MAW_EVENT_GL_VIEW_READY); eventData.WriteInt32(MoSync.Struct.MAWidgetEventData.widgetHandle, 0); mRuntime.PostCustomEvent(MoSync.Constants.EVENT_TYPE_WIDGET, eventData); }
public void Init(Ioctls ioctls, Core core, Runtime runtime) { #if false mAudioInstanceUpdater = new AudioInstanceUpdater(mAudioInstances); Thread thread = new Thread(new ThreadStart(mAudioInstanceUpdater.Loop)); thread.Start(); #endif ioctls.maAudioDataCreateFromURL = delegate(int _mime, int _url, int _flags) { int ret = MoSync.Constants.MA_AUDIO_ERR_GENERIC; try { String url = core.GetDataMemory().ReadStringAtAddress(_url); IAudioData ad = Audio.FromUrlOrFilePath(url, (_flags & MoSync.Constants.MA_AUDIO_DATA_STREAM) != 0); lock (mAudioData) { mAudioData.Add(ad); ret = mAudioData.Count - 1; } } catch (MoSync.Util.ReturnValueException rve) { return rve.result; } catch (Exception) { return MoSync.Constants.MA_AUDIO_ERR_GENERIC; } return ret; }; ioctls.maAudioDataCreateFromResource = delegate(int _mime, int _data, int _offset, int _length, int _flags) { int ret = MoSync.Constants.MA_AUDIO_ERR_GENERIC; try { Resource audiores = runtime.GetResource(MoSync.Constants.RT_BINARY, _data); BoundedStream s = new BoundedStream((Stream)audiores.GetInternalObject(), _offset, _length); IAudioData ad = Audio.FromStream(s, (_flags & MoSync.Constants.MA_AUDIO_DATA_STREAM) != 0); lock (mAudioData) { mAudioData.Add(ad); ret = mAudioData.Count - 1; } } catch (MoSync.Util.ReturnValueException rve) { return rve.result; } catch (Exception) { return MoSync.Constants.MA_AUDIO_ERR_GENERIC; } return ret; }; ioctls.maAudioDataDestroy = delegate(int _audioData) { try { lock (mAudioData) { IAudioData ad = mAudioData[_audioData]; ad.Dispose(); mAudioData[_audioData] = null; } } catch (MoSync.Util.ReturnValueException rve) { return rve.result; } catch (Exception) { return MoSync.Constants.MA_AUDIO_ERR_GENERIC; } return MoSync.Constants.MA_AUDIO_ERR_OK; }; ioctls.maAudioPrepare = delegate(int _audioInstance, int async) { try { lock (mAudioInstances) { IAudioInstance ad = mAudioInstances[_audioInstance]; if (async == 0) { ad.Prepare(null); } else { ad.Prepare(() => { // Send initialized event. MoSync.Memory eventData = new MoSync.Memory(8); eventData.WriteInt32(MoSync.Struct.MAEvent.type, MoSync.Constants.EVENT_TYPE_AUDIO_PREPARED); eventData.WriteInt32(MoSync.Struct.MAEvent.audioInstance, _audioInstance); runtime.PostEvent(new Event(eventData)); } ); } } } catch (MoSync.Util.ReturnValueException rve) { return rve.result; } catch (Exception) { return MoSync.Constants.MA_AUDIO_ERR_GENERIC; } return MoSync.Constants.MA_AUDIO_ERR_OK; }; ioctls.maAudioInstanceCreate = delegate(int _audioData) { int ret = MoSync.Constants.MA_AUDIO_ERR_GENERIC; try { lock (mAudioInstances) { IAudioData ad = mAudioData[_audioData]; mAudioInstances.Add(ad.CreateInstance()); ret = mAudioInstances.Count - 1; } } catch (MoSync.Util.ReturnValueException rve) { return rve.result; } catch (Exception) { return MoSync.Constants.MA_AUDIO_ERR_GENERIC; } return ret; }; ioctls.maAudioInstanceCreateDynamic = delegate(int _sampleRate, int _numChannels, int _bufferSize) { int ret = MoSync.Constants.MA_AUDIO_ERR_GENERIC; try { lock (mAudioInstances) { AudioInstanceDynamic aid = Audio.CreateDynamic(_sampleRate, _numChannels, _bufferSize); mAudioInstances.Add(aid); ret = mAudioInstances.Count - 1; aid.SetOnBufferNeededCallback(() => { // Send initialized event. MoSync.Memory eventData = new MoSync.Memory(8); eventData.WriteInt32(MoSync.Struct.MAEvent.type, MoSync.Constants.EVENT_TYPE_AUDIO_COMPLETED); eventData.WriteInt32(MoSync.Struct.MAEvent.audioInstance, ret); runtime.PostEvent(new Event(eventData)); }); } } catch (MoSync.Util.ReturnValueException rve) { return rve.result; } catch (Exception) { return MoSync.Constants.MA_AUDIO_ERR_GENERIC; } return ret; }; ioctls.maAudioGetPendingBufferCount = delegate(int _instance) { int ret = MoSync.Constants.MA_AUDIO_ERR_GENERIC; try { lock (mAudioInstances) { AudioInstanceDynamic ai = (AudioInstanceDynamic)mAudioInstances[_instance]; ret = ai.GetPendingBufferCount(); } } catch (MoSync.Util.ReturnValueException rve) { return rve.result; } catch (Exception) { return MoSync.Constants.MA_AUDIO_ERR_GENERIC; } return ret; }; ioctls.maAudioSubmitBuffer = delegate(int _instance, int _pointer, int _numBytes) { try { lock (mAudioInstances) { AudioInstanceDynamic ai = (AudioInstanceDynamic)mAudioInstances[_instance]; ai.SubmitBuffer(core.GetDataMemory().GetData(), _pointer, _numBytes); } } catch (MoSync.Util.ReturnValueException rve) { return rve.result; } catch (Exception) { return MoSync.Constants.MA_AUDIO_ERR_GENERIC; } return MoSync.Constants.MA_AUDIO_ERR_OK; }; ioctls.maAudioInstanceDestroy = delegate(int _audioInstance) { try { lock (mAudioInstances) { IAudioInstance ai = mAudioInstances[_audioInstance]; ai.Dispose(); mAudioInstances[_audioInstance] = null; } } catch (MoSync.Util.ReturnValueException rve) { return rve.result; } catch (Exception) { return MoSync.Constants.MA_AUDIO_ERR_GENERIC; } return MoSync.Constants.MA_AUDIO_ERR_OK; }; ioctls.maAudioPlay = delegate(int _audioInstance) { try { lock (mAudioInstances) { IAudioInstance ai = mAudioInstances[_audioInstance]; ai.Play(); } } catch (MoSync.Util.ReturnValueException rve) { return rve.result; } catch (Exception) { return MoSync.Constants.MA_AUDIO_ERR_GENERIC; } return MoSync.Constants.MA_AUDIO_ERR_OK; }; ioctls.maAudioStop = delegate(int _audioInstance) { try { lock (mAudioInstances) { IAudioInstance ai = mAudioInstances[_audioInstance]; ai.Stop(); } } catch (MoSync.Util.ReturnValueException rve) { return rve.result; } catch (Exception) { return MoSync.Constants.MA_AUDIO_ERR_GENERIC; } return MoSync.Constants.MA_AUDIO_ERR_OK; }; ioctls.maAudioPause = delegate(int _audioInstance) { try { lock (mAudioInstances) { IAudioInstance ai = mAudioInstances[_audioInstance]; ai.Pause(); } } catch (MoSync.Util.ReturnValueException rve) { return rve.result; } catch (Exception) { return MoSync.Constants.MA_AUDIO_ERR_GENERIC; } return MoSync.Constants.MA_AUDIO_ERR_OK; }; ioctls.maAudioSetNumberOfLoops = delegate(int _audioInstance, int loops) { try { lock (mAudioInstances) { IAudioInstance ai = mAudioInstances[_audioInstance]; ai.SetNumberOfLoops(loops); } } catch (MoSync.Util.ReturnValueException rve) { return rve.result; } catch (Exception) { return MoSync.Constants.MA_AUDIO_ERR_GENERIC; } return MoSync.Constants.MA_AUDIO_ERR_OK; }; // SoundEffectInstances nor the MediaPlayer doesn't support setting position, // however we can make a special case where the sound is reset if _milliseconds equals to zero. // We could implement a better SoundEffectInstance using DynamicSoundEffectInstance // parsing wavefiles ourselves.. But that would require some work. ioctls.maAudioSetPosition = delegate(int _audioInstance, int _milliseconds) { try { lock (mAudioInstances) { IAudioInstance ai = mAudioInstances[_audioInstance]; ai.SetPosition(_milliseconds); } } catch (MoSync.Util.ReturnValueException rve) { return rve.result; } catch (Exception) { return MoSync.Constants.MA_AUDIO_ERR_GENERIC; } return MoSync.Constants.MA_AUDIO_ERR_OK; }; // SoundEffectInstances doesnt support getting the location of the sound // this of course could be approximated by saving a time stamp when the sound // starts to play, buuut no. ioctls.maAudioGetPosition = delegate(int _audioInstance) { int ret = MoSync.Constants.MA_AUDIO_ERR_OK; try { lock (mAudioInstances) { IAudioInstance ai = mAudioInstances[_audioInstance]; ret = ai.GetPosition(); } } catch (MoSync.Util.ReturnValueException rve) { return rve.result; } catch (Exception) { return MoSync.Constants.MA_AUDIO_ERR_GENERIC; } return ret; }; ioctls.maAudioGetLength = delegate(int _audioInstance) { int ret = MoSync.Constants.MA_AUDIO_ERR_OK; try { lock (mAudioInstances) { IAudioInstance ai = mAudioInstances[_audioInstance]; ret = ai.GetLength(); } } catch (MoSync.Util.ReturnValueException rve) { return rve.result; } catch (Exception) { return MoSync.Constants.MA_AUDIO_ERR_GENERIC; } return ret; }; ioctls.maAudioSetVolume = delegate(int _audioInstance, float volume) { try { lock (mAudioInstances) { IAudioInstance ai = mAudioInstances[_audioInstance]; ai.SetVolume(volume); } } catch (MoSync.Util.ReturnValueException rve) { return rve.result; } catch (Exception) { return MoSync.Constants.MA_AUDIO_ERR_GENERIC; } return MoSync.Constants.MA_AUDIO_ERR_OK; }; }
public void Init(Ioctls ioctls, Core core, Runtime runtime) { #if false mAudioInstanceUpdater = new AudioInstanceUpdater(mAudioInstances); Thread thread = new Thread(new ThreadStart(mAudioInstanceUpdater.Loop)); thread.Start(); #endif ioctls.maAudioDataCreateFromURL = delegate(int _mime, int _url, int _flags) { int ret = MoSync.Constants.MA_AUDIO_ERR_GENERIC; try { String url = core.GetDataMemory().ReadStringAtAddress(_url); String mime = core.GetDataMemory().ReadStringAtAddress(_mime); bool shouldStream = (_flags & MoSync.Constants.MA_AUDIO_DATA_STREAM) != 0; IAudioData ad; if (mime == "audio/mpeg") { ad = Mp3Audio.FromUrlOrFilePath(url, shouldStream); } else { ad = Audio.FromUrlOrFilePath(url, shouldStream); } lock (mAudioData) { mAudioData.Add(ad); ret = mAudioData.Count - 1; } } catch (MoSync.Util.ReturnValueException rve) { return(rve.result); } catch (Exception) { return(MoSync.Constants.MA_AUDIO_ERR_GENERIC); } return(ret); }; ioctls.maAudioDataCreateFromResource = delegate(int _mime, int _data, int _offset, int _length, int _flags) { int ret = MoSync.Constants.MA_AUDIO_ERR_GENERIC; try { Resource audiores = runtime.GetResource(MoSync.Constants.RT_BINARY, _data); BoundedStream s = new BoundedStream((Stream)audiores.GetInternalObject(), _offset, _length); String mime = core.GetDataMemory().ReadStringAtAddress(_mime); IAudioData ad; if (mime == "audio/mpeg") { ad = Mp3Audio.FromStream(s); } else { ad = Audio.FromStream(s, (_flags & MoSync.Constants.MA_AUDIO_DATA_STREAM) != 0); } lock (mAudioData) { mAudioData.Add(ad); ret = mAudioData.Count - 1; } } catch (MoSync.Util.ReturnValueException rve) { return(rve.result); } catch (Exception) { return(MoSync.Constants.MA_AUDIO_ERR_GENERIC); } return(ret); }; ioctls.maAudioDataDestroy = delegate(int _audioData) { try { lock (mAudioData) { IAudioData ad = mAudioData[_audioData]; ad.Dispose(); mAudioData[_audioData] = null; } } catch (MoSync.Util.ReturnValueException rve) { return(rve.result); } catch (Exception) { return(MoSync.Constants.MA_AUDIO_ERR_GENERIC); } return(MoSync.Constants.MA_AUDIO_ERR_OK); }; ioctls.maAudioPrepare = delegate(int _audioInstance, int async) { try { lock (mAudioInstances) { IAudioInstance ad = mAudioInstances[_audioInstance]; if (async == 0) { ad.Prepare(null); } else { ad.Prepare(() => { // Send initialized event. MoSync.Memory eventData = new MoSync.Memory(8); eventData.WriteInt32(MoSync.Struct.MAEvent.type, MoSync.Constants.EVENT_TYPE_AUDIO_PREPARED); eventData.WriteInt32(MoSync.Struct.MAEvent.audioInstance, _audioInstance); runtime.PostEvent(new Event(eventData)); } ); } } } catch (MoSync.Util.ReturnValueException rve) { return(rve.result); } catch (Exception) { return(MoSync.Constants.MA_AUDIO_ERR_GENERIC); } return(MoSync.Constants.MA_AUDIO_ERR_OK); }; ioctls.maAudioInstanceCreate = delegate(int _audioData) { int ret = MoSync.Constants.MA_AUDIO_ERR_GENERIC; try { lock (mAudioInstances) { IAudioData ad = mAudioData[_audioData]; mAudioInstances.Add(ad.CreateInstance()); ret = mAudioInstances.Count - 1; } } catch (MoSync.Util.ReturnValueException rve) { return(rve.result); } catch (Exception) { return(MoSync.Constants.MA_AUDIO_ERR_GENERIC); } return(ret); }; ioctls.maAudioInstanceCreateDynamic = delegate(int _sampleRate, int _numChannels, int _bufferSize) { int ret = MoSync.Constants.MA_AUDIO_ERR_GENERIC; try { lock (mAudioInstances) { AudioInstanceDynamic aid = Audio.CreateDynamic(_sampleRate, _numChannels, _bufferSize); mAudioInstances.Add(aid); ret = mAudioInstances.Count - 1; aid.SetOnBufferNeededCallback(() => { // Send initialized event. MoSync.Memory eventData = new MoSync.Memory(8); eventData.WriteInt32(MoSync.Struct.MAEvent.type, MoSync.Constants.EVENT_TYPE_AUDIO_COMPLETED); eventData.WriteInt32(MoSync.Struct.MAEvent.audioInstance, ret); runtime.PostEvent(new Event(eventData)); }); } } catch (MoSync.Util.ReturnValueException rve) { return(rve.result); } catch (Exception) { return(MoSync.Constants.MA_AUDIO_ERR_GENERIC); } return(ret); }; ioctls.maAudioGetPendingBufferCount = delegate(int _instance) { int ret = MoSync.Constants.MA_AUDIO_ERR_GENERIC; try { lock (mAudioInstances) { AudioInstanceDynamic ai = (AudioInstanceDynamic)mAudioInstances[_instance]; ret = ai.GetPendingBufferCount(); } } catch (MoSync.Util.ReturnValueException rve) { return(rve.result); } catch (Exception) { return(MoSync.Constants.MA_AUDIO_ERR_GENERIC); } return(ret); }; ioctls.maAudioSubmitBuffer = delegate(int _instance, int _pointer, int _numBytes) { try { lock (mAudioInstances) { AudioInstanceDynamic ai = (AudioInstanceDynamic)mAudioInstances[_instance]; ai.SubmitBuffer(core.GetDataMemory().GetData(), _pointer, _numBytes); } } catch (MoSync.Util.ReturnValueException rve) { return(rve.result); } catch (Exception) { return(MoSync.Constants.MA_AUDIO_ERR_GENERIC); } return(MoSync.Constants.MA_AUDIO_ERR_OK); }; ioctls.maAudioInstanceDestroy = delegate(int _audioInstance) { try { lock (mAudioInstances) { IAudioInstance ai = mAudioInstances[_audioInstance]; ai.Dispose(); mAudioInstances[_audioInstance] = null; } } catch (MoSync.Util.ReturnValueException rve) { return(rve.result); } catch (Exception) { return(MoSync.Constants.MA_AUDIO_ERR_GENERIC); } return(MoSync.Constants.MA_AUDIO_ERR_OK); }; ioctls.maAudioPlay = delegate(int _audioInstance) { try { lock (mAudioInstances) { IAudioInstance ai = mAudioInstances[_audioInstance]; ai.Play(); } } catch (MoSync.Util.ReturnValueException rve) { return(rve.result); } catch (Exception) { return(MoSync.Constants.MA_AUDIO_ERR_GENERIC); } return(MoSync.Constants.MA_AUDIO_ERR_OK); }; ioctls.maAudioStop = delegate(int _audioInstance) { try { lock (mAudioInstances) { IAudioInstance ai = mAudioInstances[_audioInstance]; ai.Stop(); } } catch (MoSync.Util.ReturnValueException rve) { return(rve.result); } catch (Exception) { return(MoSync.Constants.MA_AUDIO_ERR_GENERIC); } return(MoSync.Constants.MA_AUDIO_ERR_OK); }; ioctls.maAudioPause = delegate(int _audioInstance) { try { lock (mAudioInstances) { IAudioInstance ai = mAudioInstances[_audioInstance]; ai.Pause(); } } catch (MoSync.Util.ReturnValueException rve) { return(rve.result); } catch (Exception) { return(MoSync.Constants.MA_AUDIO_ERR_GENERIC); } return(MoSync.Constants.MA_AUDIO_ERR_OK); }; ioctls.maAudioSetNumberOfLoops = delegate(int _audioInstance, int loops) { try { lock (mAudioInstances) { IAudioInstance ai = mAudioInstances[_audioInstance]; ai.SetNumberOfLoops(loops); } } catch (MoSync.Util.ReturnValueException rve) { return(rve.result); } catch (Exception) { return(MoSync.Constants.MA_AUDIO_ERR_GENERIC); } return(MoSync.Constants.MA_AUDIO_ERR_OK); }; // SoundEffectInstances nor the MediaPlayer doesn't support setting position, // however we can make a special case where the sound is reset if _milliseconds equals to zero. // We could implement a better SoundEffectInstance using DynamicSoundEffectInstance // parsing wavefiles ourselves.. But that would require some work. ioctls.maAudioSetPosition = delegate(int _audioInstance, int _milliseconds) { try { lock (mAudioInstances) { IAudioInstance ai = mAudioInstances[_audioInstance]; ai.SetPosition(_milliseconds); } } catch (MoSync.Util.ReturnValueException rve) { return(rve.result); } catch (Exception) { return(MoSync.Constants.MA_AUDIO_ERR_GENERIC); } return(MoSync.Constants.MA_AUDIO_ERR_OK); }; // SoundEffectInstances doesnt support getting the location of the sound // this of course could be approximated by saving a time stamp when the sound // starts to play, buuut no. ioctls.maAudioGetPosition = delegate(int _audioInstance) { int ret = MoSync.Constants.MA_AUDIO_ERR_OK; try { lock (mAudioInstances) { IAudioInstance ai = mAudioInstances[_audioInstance]; ret = ai.GetPosition(); } } catch (MoSync.Util.ReturnValueException rve) { return(rve.result); } catch (Exception) { return(MoSync.Constants.MA_AUDIO_ERR_GENERIC); } return(ret); }; ioctls.maAudioGetLength = delegate(int _audioInstance) { int ret = MoSync.Constants.MA_AUDIO_ERR_OK; try { lock (mAudioInstances) { IAudioInstance ai = mAudioInstances[_audioInstance]; ret = ai.GetLength(); } } catch (MoSync.Util.ReturnValueException rve) { return(rve.result); } catch (Exception) { return(MoSync.Constants.MA_AUDIO_ERR_GENERIC); } return(ret); }; ioctls.maAudioSetVolume = delegate(int _audioInstance, float volume) { try { lock (mAudioInstances) { IAudioInstance ai = mAudioInstances[_audioInstance]; ai.SetVolume(volume); } } catch (MoSync.Util.ReturnValueException rve) { return(rve.result); } catch (Exception) { return(MoSync.Constants.MA_AUDIO_ERR_GENERIC); } return(MoSync.Constants.MA_AUDIO_ERR_OK); }; }