예제 #1
0
 void Awake()
 {
     _Instance = this;
     DontDestroyOnLoad(transform.gameObject);
 }
예제 #2
0
    public bool bEffectSound;           // true 효과음 나옴 false 안나옴


    private void Awake()
    {
        _Instance = this;
        DontDestroyOnLoad(gameObject);
    }