public override void OnInspectorGUI() { base.OnInspectorGUI(); if (GUILayout.Button(buttonText)) { Mixpanel.ToggleSendInEditor(!Mixpanel.SendInEditor); } }
public override bool RunTest(out string feedback) { feedback = string.Empty; // try // { // Assume we're using mixpanel Mixpanel.ToggleSendInEditor(true); analytics.SendEvent(new AnalyticsEvent( "Test Event", new string[] { "Message" }, new string[] { "Hello World" })); Mixpanel.ToggleSendInEditor(false); return(true); // } // catch(System.Exception e) // { // UnityEngine.Debug.LogError(e); // return false; // } }