public void Initialize(MissionResultKinds missionResultKind) { mMissionResultKind = missionResultKind; Vector3 zero = Vector3.zero; int num; switch (missionResultKind) { case MissionResultKinds.FAILE: num = 3; mTexture_Result.SetDimensions(276, 145); break; case MissionResultKinds.SUCCESS: num = 2; mTexture_Result.SetDimensions(276, 145); break; case MissionResultKinds.GREAT: num = 5; mTexture_Result.SetDimensions(377, 146); break; default: num = 1; break; } string path = $"Textures/Mission/operation_judge_txt_0{num}"; mTexture_Result.mainTexture = Resources.Load <Texture2D>(path); }
public void Initialize(MissionResultKinds missionResultKind) { this.mMissionResultKind = missionResultKind; Vector3 zero = Vector3.get_zero(); int num; switch (missionResultKind) { case MissionResultKinds.FAILE: num = 3; this.mTexture_Result.SetDimensions(276, 145); break; case MissionResultKinds.SUCCESS: num = 2; this.mTexture_Result.SetDimensions(276, 145); break; case MissionResultKinds.GREAT: num = 5; this.mTexture_Result.SetDimensions(377, 146); break; default: num = 1; break; } string text = string.Format("Textures/Mission/operation_judge_txt_0{0}", num); this.mTexture_Result.mainTexture = Resources.Load <Texture2D>(text); }
public QuestMission(int mstId, Mem_deck deck, MissionResultKinds resultKind) { this.checkData = base.getCheckDatas(4); this.missionId = mstId; this.missionDeck = deck; this.missionResult = resultKind; Dictionary <int, HashSet <int> > dictionary = new Dictionary <int, HashSet <int> >(); Dictionary <int, HashSet <int> > arg_66_0 = dictionary; int arg_66_1 = 43; HashSet <int> hashSet = new HashSet <int>(); hashSet.Add(10); hashSet.Add(11); hashSet.Add(12); hashSet.Add(51); hashSet.Add(52); arg_66_0.Add(arg_66_1, hashSet); Dictionary <int, HashSet <int> > arg_7E_0 = dictionary; int arg_7E_1 = 45; hashSet = new HashSet <int>(); hashSet.Add(60); arg_7E_0.Add(arg_7E_1, hashSet); Dictionary <int, HashSet <int> > arg_96_0 = dictionary; int arg_96_1 = 46; hashSet = new HashSet <int>(); hashSet.Add(67); arg_96_0.Add(arg_96_1, hashSet); Dictionary <int, HashSet <int> > arg_AE_0 = dictionary; int arg_AE_1 = 47; hashSet = new HashSet <int>(); hashSet.Add(45); arg_AE_0.Add(arg_AE_1, hashSet); Dictionary <int, HashSet <int> > arg_C6_0 = dictionary; int arg_C6_1 = 48; hashSet = new HashSet <int>(); hashSet.Add(46); arg_C6_0.Add(arg_C6_1, hashSet); Dictionary <int, HashSet <int> > arg_DE_0 = dictionary; int arg_DE_1 = 49; hashSet = new HashSet <int>(); hashSet.Add(52); arg_DE_0.Add(arg_DE_1, hashSet); Dictionary <int, HashSet <int> > arg_110_0 = dictionary; int arg_110_1 = 50; hashSet = new HashSet <int>(); hashSet.Add(3); hashSet.Add(9); hashSet.Add(13); hashSet.Add(20); arg_110_0.Add(arg_110_1, hashSet); this.commonCounterEnableMission = dictionary; }
private void SetItem(MissionResultKinds iKind, MapEventItemModel itemModel) { if (iKind == MissionResultKinds.FAILE) { _clsItem.widget.alpha = 0f; return; } _clsItem.Init(itemModel); _clsItem.itemIcon.transform.localScale = Vector3.one * 0.6f; _clsItem.widget.alpha = 1f; }
private void SetItem(MissionResultKinds iKind, MapEventItemModel itemModel) { if (iKind == MissionResultKinds.FAILE) { this._clsItem.widget.alpha = 0f; } else { this._clsItem.Init(itemModel); this._clsItem.itemIcon.get_transform().set_localScale(Vector3.get_one() * 0.6f); this._clsItem.widget.alpha = 1f; } }
private void updateRebellionPoint(MissionResultKinds kind) { int num = 0; switch (kind) { case MissionResultKinds.SUCCESS: num = 4; break; case MissionResultKinds.GREAT: num = 6; break; } int subNum = mst_mission.Rp_sub * num; ((IRebellionPointOperator)this).SubRebellionPoint(mst_mission.Maparea_id, subNum); }
private void setBasicExp() { if (mem_deck.MissionState == MissionStates.STOP) { resultInfo.GetMemberExp = 0; return; } int win_exp_member = mst_mission.Win_exp_member; Dictionary <MissionResultKinds, double> dictionary = new Dictionary <MissionResultKinds, double>(); dictionary.Add(MissionResultKinds.FAILE, 0.3); dictionary.Add(MissionResultKinds.SUCCESS, 1.0); dictionary.Add(MissionResultKinds.GREAT, 2.0); Dictionary <MissionResultKinds, double> dictionary2 = dictionary; MissionResultKinds missionResult = resultInfo.MissionResult; resultInfo.GetMemberExp = (int)((double)win_exp_member * dictionary2[missionResult]); }
private void SetSprite(MissionResultKinds iKind) { switch (iKind) { case MissionResultKinds.GREAT: _uiResultLabel.spriteName = "txt1"; _uiResultLabel.MakePixelPerfect(); break; case MissionResultKinds.SUCCESS: _uiResultLabel.spriteName = "txt2"; _uiResultLabel.MakePixelPerfect(); break; case MissionResultKinds.FAILE: _uiResultLabel.spriteName = "txt4"; _uiResultLabel.MakePixelPerfect(); break; } Vector3 localPosition = (iKind != 0) ? (Vector3.up * 26f) : Vector3.zero; _uiResultLabel.transform.localPosition = localPosition; _uiGetLabel.alpha = ((iKind != 0) ? 1f : 0f); }
private void SetSprite(MissionResultKinds iKind) { switch (iKind) { case MissionResultKinds.FAILE: this._uiResultLabel.spriteName = "txt4"; this._uiResultLabel.MakePixelPerfect(); break; case MissionResultKinds.SUCCESS: this._uiResultLabel.spriteName = "txt2"; this._uiResultLabel.MakePixelPerfect(); break; case MissionResultKinds.GREAT: this._uiResultLabel.spriteName = "txt1"; this._uiResultLabel.MakePixelPerfect(); break; } Vector3 localPosition = (iKind != MissionResultKinds.FAILE) ? (Vector3.get_up() * 26f) : Vector3.get_zero(); this._uiResultLabel.get_transform().set_localPosition(localPosition); this._uiGetLabel.alpha = ((iKind != MissionResultKinds.FAILE) ? 1f : 0f); }
public void UpdateMissionCount(MissionResultKinds ms_kind) { }
public AirReconnaissanceFmt(MapAirReconnaissanceKind kind, MissionResultKinds result) { AirKind = kind; SearchResult = result; }
public bool Init(MissionResultKinds iKind, MapEventItemModel itemModel) { SetSprite(iKind); SetItem(iKind, itemModel); return(true); }
public MapEventAirReconnaissanceModel(MapItemGetFmt fmt, AirReconnaissanceFmt fmt2) : base(fmt) { this._aircraft_type = fmt2.AirKind; this._result = fmt2.SearchResult; }
public QuestMission(int mstId, Mem_deck deck, MissionResultKinds resultKind) { checkData = getCheckDatas(4); missionId = mstId; missionDeck = deck; missionResult = resultKind; commonCounterEnableMission = new Dictionary <int, HashSet <int> > { { 43, new HashSet <int> { 10, 11, 12, 51, 52 } }, { 45, new HashSet <int> { 60 } }, { 46, new HashSet <int> { 67 } }, { 47, new HashSet <int> { 45 } }, { 48, new HashSet <int> { 46 } }, { 49, new HashSet <int> { 52 } }, { 50, new HashSet <int> { 3, 9, 13, 20 } } }; }