public void Should_Go_Up_Left_Right_Down_Fire() { IMissileDevice dvc = new MissileDevice(); ExecuteCommand(dvc, DeviceCommand.Up); Wait(); ExecuteCommand(dvc, DeviceCommand.Stop); ExecuteCommand(dvc, DeviceCommand.Left); Wait(); ExecuteCommand(dvc, DeviceCommand.Stop); ExecuteCommand(dvc, DeviceCommand.Right); Wait(); ExecuteCommand(dvc, DeviceCommand.Stop); ExecuteCommand(dvc, DeviceCommand.Down); Wait(); ExecuteCommand(dvc, DeviceCommand.Stop); ExecuteCommand(dvc, DeviceCommand.Fire); }
static StaticMissile() { MissileLauncher = new MissileDevice(); }