public Initialize ( string tooltipText, bool udpReliable, bool isPlayer, bool destroyOnDisconnect, bool teleportToInitialPosition, System |
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tooltipText | string | |
udpReliable | bool | |
isPlayer | bool | |
destroyOnDisconnect | bool | |
teleportToInitialPosition | bool | |
udpReliableChanged | System |
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isPlayerChanged | System |
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destroyOnDisconnectChanged | System |
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teleportToInitialPositionsChanged | System |
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리턴 | void |