public void MirrorCharacterCall(object sender) { MirrorSettingsEventArgs eventArgs = new MirrorSettingsEventArgs() { MirrorPairList = MirrorPairList.ToList(), Axis = GetAxis(), WorldSpace = WorldMirror, SingleDirection = SingleDirection, MirrorComponent = FullComponent, MirrorPose = MirrorPose }; MirrorCharacterHandler?.Invoke(this, eventArgs); }
public void AddMirrorPairCall(object sender) { MirrorPairList.Add(new MirrorPair()); }
public void RemoveMirrorPairCall(object sender) { MirrorPair removePair = (MirrorPair)sender; MirrorPairList.Remove(removePair); }