public MinimapIcon(Entity entity, string texture, int size, Color color, MinimapRenderPriority prio) { this.Entity = entity; this.Texture = texture; this.Size = size; this.color = color; this.RenderPriority = prio; }
public MonsterMinimapIcon(Entity entity, string texture, int size, MinimapRenderPriority prio) : base(entity, texture, size, prio) { }
public MinimapIcon(Entity entity, string texture, int size, MinimapRenderPriority prio) : this(entity, texture, size, Color.White, prio) { }