예제 #1
0
 public Marker()
 {
     markerObject    = null;
     markerIcon      = null;
     markerType      = Minimap.MarkerGroups.None;
     isActive        = false;
     inVision        = false;
     inLOS           = false;
     markerLayerMask = 10;
     markerDistance  = 0;
     enemySenses     = null;
     npcMesh         = null;
     npcMarkerColor  = Color.magenta;
     mobileNPC       = null;
     mobileEnemy     = null;
     flatNPC         = null;
 }
 public Marker()
 {
     attachedMesh        = null;
     markerBounds        = new Bounds();
     attachedLabel       = null;
     attachedIcon        = null;
     attachedQuestIcon   = null;
     attachedDoorIcon    = null;
     doorPosition        = new Vector3(0, 0, 0);
     buildingLocation    = new DFLocation();
     position            = new Vector3();
     iconColor           = new Color();
     iconGroup           = Minimap.MarkerGroups.None;
     iconActive          = false;
     labelActive         = false;
     questActive         = false;
     dynamicBuildingName = "";
     iconTexture         = null;
 }