public async Task <ApiResponse <MinigameOverviewDto> > SaveMinigameOverview(MinigameOverviewSendDto minigameOverview) { var requestUrl = $"{_baseUrl}/{MinigamesUrl}"; var jsonContent = JsonConvert.SerializeObject(minigameOverview); var contentString = new StringContent(jsonContent, Encoding.UTF8, "application/json"); HttpResponseMessage response; try { var request = new HttpRequestMessage(HttpMethod.Post, requestUrl); request.Headers.Add("GameToken", _gameToken); request.Content = contentString; response = await HTTP_CLIENT.SendAsync(request); } catch (HttpRequestException httpRequestException) { Debug.LogWarning($"No internet connection!. Error: {httpRequestException}"); return(new ApiResponse <MinigameOverviewDto>()); } if (!response.IsSuccessStatusCode) { return(new ApiResponse <MinigameOverviewDto>()); } var stringResponse = response.Content.ReadAsStringAsync().Result; var apiResponse = JsonConvert.DeserializeObject <ApiResponse <MinigameOverviewDto> >(stringResponse); return(apiResponse); }
private void Awake() { scp = FindObjectOfType <SerialControllerPitaco>(); scm = FindObjectOfType <SerialControllerMano>(); scc = FindObjectOfType <SerialControllerCinta>(); sco = FindObjectOfType <SerialControllerOximetro>(); _minigameOverviewSendDto = new MinigameOverviewSendDto { FlowDataRound = new List <FlowDataMinigame>() }; _pitacoLogger = FindObjectOfType <PitacoLogger>(); _manoLogger = FindObjectOfType <ManoLogger>(); _cintaLogger = FindObjectOfType <CintaLogger>(); _oximetroLogger = FindObjectOfType <OximetroLogger>(); }
public async Task <DataManagerReponse <MinigameOverviewDto, MinigameOverviewSendDto> > SaveMinigameOverview(MinigameOverviewSendDto minigame) { var response = new DataManagerReponse <MinigameOverviewDto, MinigameOverviewSendDto>(); LocalDataManager.Instance.SaveLocalData("MinigameOverview", minigame, Pacient.Loaded.Name); if (!ConfigurationManager.SendRemoteData || string.IsNullOrWhiteSpace(ConfigurationManager.GameApiToken)) { return(response); } var hasInternetConnection = await ApiClient.Instance.HasInternetConnection(); if (!hasInternetConnection) { LocalDataManager.Instance.SaveRemoteData("MinigameOverview", minigame, Pacient.Loaded.IdApi); response.LocalResponse = minigame; return(response); } response.ApiResponse = await ApiClient.Instance.SaveMinigameOverview(minigame); return(response); }