public override bool Load() { MineralTable targetData = target as MineralTable; var client = new DatabaseClient("", ""); string error = string.Empty; var db = client.GetDatabase(targetData.SheetName, ref error); var table = db.GetTable <MineralTableData>(targetData.WorksheetName) ?? db.CreateTable <MineralTableData>(targetData.WorksheetName); List <MineralTableData> myDataList = new List <MineralTableData>(); var all = table.FindAll(); foreach (var elem in all) { MineralTableData data = new MineralTableData(); data = Cloner.DeepCopy <MineralTableData>(elem.Element); myDataList.Add(data); } targetData.dataArray = myDataList.ToArray(); EditorUtility.SetDirty(targetData); AssetDatabase.SaveAssets(); return(true); }
public virtual void InitMineral(string name) { MineralTableData data = MineralManager.Instance.GetMineralData(name); mMineralName = data.Name; mMineralBase = data.Basemineral; mHardness = data.Hardness; ani = gameObject.GetComponent <Animator>(); spriteObj = gameObject.transform.GetChild(0).gameObject; sprite = spriteObj.GetComponent <SpriteRenderer>(); col = GetComponent <BoxCollider2D>(); }
public MineralTableData GetMineralData(string name) { MineralTableData data = null; if (m_MineralTableData == null) { LoadMineralTable(); } for (int i = 0; i < m_MineralTableData.dataArray.Length; i++) { if (m_MineralTableData.dataArray[i].Name == name) { data = m_MineralTableData.dataArray[i]; return(data); } } return(null); }