private void SendLoginSucess(IMinecraftUser user) { using var p = new MinecraftPacket(ClientLoginPacketType.LoginSuccess); p.WriteUUID(user.Id); p.WriteString(user.Username); user.Send(p); }
public void MinecraftPacketWriteUUIDTest(Guid valueToWrite, byte[] expectedContent) { using var packet = new MinecraftPacket(0); packet.WriteUUID(valueToWrite); // FIX: little/big Endian if (BitConverter.IsLittleEndian) { byte[] firstLong = expectedContent.Take(8).Reverse().ToArray(); byte[] secondLong = expectedContent.Skip(8).Reverse().ToArray(); expectedContent = firstLong.Concat(secondLong).ToArray(); } Assert.Equal(expectedContent, packet.BaseBuffer); }
public void Write(MinecraftPacket stream) { stream.WriteSVarInt(this.ID); stream.WriteUVarInt((uint)this.RecipeItems.Length); for (int i = 0; i < this.RecipeItems.Length; ++i) { stream.WriteItem(this.RecipeItems[i]); } stream.WriteUVarInt((uint)this.Output.Length); for (int i = 0; i < this.Output.Length; ++i) { stream.WriteItem(this.Output[i]); } stream.WriteUUID(this.UUID); }