public void checkDials(bool refresh) { int q = -1; for (int i = 0; i < 3; i++) { for (int j = 0; j < 9; j++) { ++q; if (refresh || !(MidiInput.GetKnob(dialID [q], MidiInput.Filter.Realtime) * mult).Equals(prevDials [i, j])) { dials [i, j] = (prevDials[i, j] * 10 + MidiInput.GetKnob(dialID [q], MidiInput.Filter.Realtime) * mult) / 11; prevDials [i, j] = dials[i, j]; } if (refresh || !(MidiInput.GetKnob(knobID [q], MidiInput.Filter.Realtime) * mult).Equals(prevKnobs [i, j])) { knobs [i, j] = (prevKnobs[i, j] * 10 + MidiInput.GetKnob(knobID [q], MidiInput.Filter.Realtime) * mult) / 11; prevKnobs [i, j] = knobs[i, j]; } if (i < 2) { buttons [i, j] = MidiInput.GetKey(buttonID[q]); } } } }
void Update() { var input = MidiInput.GetKnob(channel, knobNumber); var position = transform.localPosition; position.y = (input - 0.5f) * 10.0f; transform.localPosition = position; }
void CheckKnob() { for (int i = 0; i < knobs.Length; i++) { float f = MidiInput.GetKnob(i, MidiInput.Filter.Fast); if (f != knobs[i]) { knobs[i] = f; Messenger.Broadcast <float>((string)(knobEventPrefix + "" + i), f); } } }
private void getMidi() { for (int i = 0; i < 9; i++) { if (MidiInput.GetKnob(i) >= 0) { c.knobs[i] = MidiInput.GetKnob(i); } } for (int i = 0; i < 9; i++) { if (MidiInput.GetPad(i) == 1) { c.pads[i] = true; } else { c.pads[i] = false; } } }
// Update is called once per frame void Update() { source.pitch = MidiInput.GetKnob(midiChannel, MidiInput.Filter.Fast) * (maxPitch - minPitch) + minPitch; }
void Update() { if (!playing) { d.checkDials(false); } if (Input.GetKeyUp(KeyCode.U) && recordMode || MidiInput.GetKnob(45, MidiInput.Filter.Realtime) > .5f) { recordMode = false; Debug.Log(recordMode); } else if (Input.GetKeyUp(KeyCode.I) || MidiInput.GetKnob(44, MidiInput.Filter.Realtime) > .5f) { recordMode = true; Debug.Log(recordMode); } if (MidiInput.GetKnob(47, MidiInput.Filter.Realtime) > .5f) { for (int i = 0; i < 8; i++) { string s = texts [i].text; // System.IO.File.ReadAllText ("Assets/athon/data/data_" + i + ".txt"); print(s); presets [i] = s; //(System.IO.File.ReadAllText ("Assets/athon/data/data_" + i + ".txt")); d.readDials(s); //(System.IO.File.ReadAllText ("Assets/athon/data/data_" + i + ".txt")); } } if (Input.GetKeyUp(KeyCode.P) || MidiInput.GetKnob(48, MidiInput.Filter.Realtime) > .5f) { for (int i = 0; i < 8; i++) { System.IO.File.WriteAllText("Assets/athon/data/data_" + sessionName + i + ".txt", presets[i]); Debug.Log(presets[i]); } Debug.Log("saved"); } // if (Input.any) { for (int i = 0; i < 8; i++) { // Debug.Log (keyCodes [i]); if (Input.GetKeyUp(keyCodes [i])) { if (recordMode) { presets [i] = d.recordDials(); } else { d.readDials(presets [i]); Menu.GetComponent <UIMidi> ().setSliders(); } // Debug.Log (presets [i]); } } // } if (Input.GetKeyUp(keyCodes[0])) { print("poop"); } if (Input.GetKeyUp(KeyCode.R)) { recording = !recording; audiM.Play(); // d.checkDials (true); Debug.Log(recording); } if (Input.GetKeyUp(KeyCode.M)) { if (!Menu.transform.parent.gameObject.activeInHierarchy) { Menu.transform.parent.gameObject.SetActive(true); } else { Menu.transform.parent.gameObject.SetActive(false); } } if (recording) { recordCounter += Time.deltaTime; if (recordCounter > recordFrequency) { recordCounter = 0; d.makeBuffer(audiM.GetBands(new int[] { 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13 })); } d.makeAudioBuffer(audiM.GetBands(new int[] { 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13 })); } if (Input.GetKeyUp(KeyCode.S)) { System.IO.File.WriteAllText("Assets/athon/data/session_" + sessionName + ".txt", d.buffer); System.IO.File.WriteAllText("Assets/athon/data/sessionAudio_" + sessionName + ".txt", d.audioBuffer); } if (Input.GetKeyUp(KeyCode.P)) { if (!buffered) { d.readBuffer(System.IO.File.ReadAllText("Assets/athon/data/session_" + sessionName + ".txt")); d.readAudioBuffer(System.IO.File.ReadAllText("Assets/athon/data/sessionAudio_" + sessionName + ".txt")); buffered = true; } playing = !playing; startTime = Time.time; startBufferTime = d.timeBuffer [0]; audiM.Play(); } if (playing) { if (playCounter < d.timeBuffer.Length - 1) { if (Time.time - startTime > d.timeBuffer [playCounter] - startBufferTime) { float diff = (d.timeBuffer[playCounter] - startBufferTime - Time.time - startTime) / (d.timeBuffer[playCounter] - startBufferTime - d.timeBuffer[playCounter - 1] - startBufferTime); d.readDials(d.presetBuffer [playCounter - 1], d.presetBuffer [playCounter], diff); } while (d.timeBuffer [playCounter] - startBufferTime < Time.time - startTime) { playCounter++; } while (d.timeAudioBuffer [audioPlayCounter] - startBufferTime < Time.time - startTime) { audioPlayCounter++; } } else { playing = false; Debug.Log("playtime is OVER!"); //Camera.main.gameObject.GetComponent<CaptureStandard> ().enabled = false; } if (Input.GetKeyUp(KeyCode.O)) { playing = !playing; //Camera.main.gameObject.GetComponent<CaptureStandard> ().enabled = false; } } if (Input.GetKeyUp(KeyCode.B)) { audiM.Play(); } float t = Time.deltaTime; //Camera.main.transform.parent.transform.localPosition = new Vector3 (0, 0, Mathf.Pow(d.knobs[1,2]*.1f,3) * -5f); //Camera.main.transform.parent.transform.parent.transform.Rotate (0, d.knobs[1,3] * -.1f*t*60,0); objSwitcher(); things [whichThing].transform.Rotate(d.knobs[1, 4] * -.1f * t * 60, d.knobs[1, 5] * -.1f * t * 60, d.knobs[1, 6] * -.1f * t * 60); // noise.GetComponent<Renderer>().sharedMaterial.SetColor("_Color", new Color(1, 1, 1, d.dials[0, 0] * .1f * (1f + gn(1, d.knobs[0, 0], 10)))); if (ViveWand.pad) { noise.GetComponent <Renderer> ().sharedMaterial.SetColor("_Color", new Color(1, 1, 1, .1f)); } else { noise.GetComponent <Renderer>().sharedMaterial.SetColor("_Color", new Color(1, 1, 1, 0)); } A.GetComponent <Renderer>().sharedMaterial.SetFloat("_Amount", d.dials[0, 1] * gn(2, d.knobs[0, 1], 10) * .01f * (1 + d.dials [0, 2] * 2f) * gn(3, d.knobs[0, 2], 10)); C.GetComponent <Renderer>().sharedMaterial.SetFloat("_Speed", d.dials[0, 3] * .1f * gn(4, d.knobs[0, 3], 10)); C.GetComponent <Renderer>().sharedMaterial.SetFloat("_Freq", d.dials[0, 4] * .01f * gn(5, d.knobs[0, 4], 10) * (1 + d.dials[0, 5]) * 3f * gn(6, d.knobs[0, 5], 10)); C.GetComponent <Renderer>().sharedMaterial.SetFloat("_Which", d.dials[0, 6] * .1f); for (int i = 0; i < 8; i++) { if (d.buttons [1, i] > .3f) { if (recordMode) { presets [i] = d.recordDials(); // System.IO.File.WriteAllText ("Assets/athon/data/data_" + i + ".txt", d.recordDials ()); print("Saved: " + i); } else { d.readDials(presets [i]); // d.readDials (System.IO.File.ReadAllText ("Assets/athon/data/data_" + i + ".txt")); } } } C.GetComponent <Renderer>().sharedMaterial.SetVector("_Pos", new Vector4( controller.transform.position.x, controller.transform.position.y, controller.transform.position.z, //Mathf.Sin(Mathf.Pow(d.dials[1,0],2)*Time.time*3f)*d.dials[1,3]*.2f, //Mathf.Cos(Mathf.Pow(d.dials[1,1],2)*Time.time*3f)*d.dials[1,3]*.2f, //Mathf.Sin(Mathf.Pow(d.dials[1,2],2)*Time.time*3f)*d.dials[1,3]*.2f, 0)); C.GetComponent <Renderer>().sharedMaterial.SetVector("_Speeds", new Vector4( d.dials[1, 5], d.dials[1, 6], d.dials[1, 7], 0)); initial.GetComponent <Renderer>().sharedMaterial.SetColor("_Color", new Color(1, 1, 1, d.dials [0, 7] * .1f * gn(8, d.knobs[0, 7], 10))); C.GetComponent <Renderer>().sharedMaterial.SetFloat("_SinAdd", d.dials[0, 8] * .1f * gn(9, d.knobs[0, 8], 10)); // C.GetComponent<Renderer>().sharedMaterial.SetFloat("_Gravity", d.dials[1, 4] * .1f); if (ViveWand.click) { C.GetComponent <Renderer>().sharedMaterial.SetFloat("_Gravity", 1); } else { C.GetComponent <Renderer>().sharedMaterial.SetFloat("_Gravity", 0); } Debug.Log(ViveWand.click); wire.GetComponent <wireFrameAthon>().lineWidth = d.knobs[1, 0] * .005f; wire.GetComponent <Renderer>().sharedMaterial.SetColor("_Color", new Color(1, 1, 1, d.knobs[1, 1] * .02f)); }
void Update() { transform.localPosition = Vector3.up * (moveWidth * (MidiInput.GetKnob(channel) - 0.5f)); }
void Update() { float t = Time.deltaTime; for (int i = 0; i < nob.Length; i++) { nob[i] = MidiInput.GetKnob(i + 14, MidiInput.Filter.Realtime) * mult; nob2[i] = MidiInput.GetKnob(i, MidiInput.Filter.Realtime) * mult; // print (nob[i]); } for (int i = 0; i < trails.Length; i++) { trails[i].time = nob2[3]; trails[i].startWidth = (nob2[2] * .4f) + .05f; } Camera.main.transform.localPosition = new Vector3(0, 0, Mathf.Pow(nob2 [50] * .1f, 2) * -5f); Camera.main.transform.parent.transform.Rotate(0, nob2 [51] * -.1f * t * 60, 0); objSwitcher(); things [whichThing].transform.Rotate(nob2 [52] * -.1f * t * 60, nob2 [53] * -.1f * t * 60, nob2 [54] * -.1f * t * 60); // print (nob2 [9]+","+nob2[12]); //2,3,4,5,6,8,9,12,13 //42,43,50,51,52,53,54,55,56 int q = -1; int qq = 1; // print (audiM.GetBands(new int[]{1,2,3,4,5,6})); // initial.transform.position = new Vector3 (0, 0, nob [++q])+initInit; noise.GetComponent <Renderer> ().sharedMaterial.SetColor("_Color", new Color(1, 1, 1, nob [++q] * .1f * (1f + gn(1, 2, 10)))); A.GetComponent <Renderer>().sharedMaterial.SetFloat("_Amount", nob [++q] * gn(2, 3, 10) * .01f * (1 + nob [++q] * 2f) * gn(3, 4, 10)); C.GetComponent <Renderer>().sharedMaterial.SetFloat("_Speed", nob [++q] * .1f * gn(4, 5, 10)); C.GetComponent <Renderer>().sharedMaterial.SetFloat("_Freq", nob [++q] * .01f * gn(5, 6, 10) * (1 + nob [++q]) * 3f * gn(6, 8, 10)); C.GetComponent <Renderer>().sharedMaterial.SetFloat("_Which", nob [++q] * .1f); C.GetComponent <Renderer>().sharedMaterial.SetVector("_Pos", new Vector4( Mathf.Sin(nob2[57] * Time.time * 3f) * nob2[60] * .2f, Mathf.Cos(nob2[58] * Time.time * 3f) * nob2[60] * .2f, Mathf.Sin(nob2[59] * Time.time * 3f) * nob2[60] * .2f, 0)); C.GetComponent <Renderer>().sharedMaterial.SetVector("_Speeds", new Vector4( nob2[62] * .4f, nob2[63] * .4f, nob2[65] * .4f, 0)); initial.GetComponent <Renderer>().sharedMaterial.SetColor("_Color", new Color(1, 1, 1, nob [++q] * .1f * gn(8, 12, 10))); C.GetComponent <Renderer>().sharedMaterial.SetFloat("_SinAdd", nob [++q] * .1f * gn(9, 13, 10)); C.GetComponent <Renderer>().sharedMaterial.SetFloat("_Gravity", nob2[61] * .1f); // print (nob2 [2]); wire.GetComponent <wireFrameAthon>().lineWidth = nob2 [42] * .005f; wire.GetComponent <Renderer>().sharedMaterial.SetColor("_Color", new Color(1, 1, 1, nob2 [43] * .01f)); // print (nob [57 - 14]); // Vector3 baseRot = new Vector3 (nob [q] * t * 60, nob [++q] * t * 60, nob [++q] * t * 60); // kids[0].transform.parent.transform.parent.transform.Rotate (baseRot); // kids[0].transform.parent.transform.Rotate (new Vector3 (nob [++q]*t*60, nob[++q]*t*60, nob[++q]*t*60)); // kids[0].transform.localPosition = new Vector3 (0,15.5f+nob2[6],0); // // kids [0].GetComponent<AudioSource> ().pitch = (nob [0]*.1f)+.8f; // kids[1].transform.Rotate (new Vector3 ( 0,nob[++q]*t*60,0)); // kids[1].transform.localPosition = new Vector3 (0,nob2[6]*2,0); // // kids [1].GetComponent<AudioSource> ().pitch = (nob [3]*.1f)+.8f; // kids[2].transform.Rotate (new Vector3 (nob [++q]*t*60, nob[++q]*t*60, 0)); // kids[2].transform.localPosition = new Vector3 (nob2[13],nob2[6]*2,0); // kids[2].transform.localScale = new Vector3 (.1f+nob2[8]*.2f,.1f+nob2[8]*.2f,.1f+nob2[8]*.2f); // kids [2].GetComponent<AudioSource> ().pitch = (nob [19]*.1f)+.8f; // kids [2].GetComponent<AudioSource> ().maxDistance = (nob2 [9]*3)+10; // kids [2].GetComponent<AudioSource> ().dopplerLevel = (nob2 [12]*.5f); }