public double[] TrainNetWork(double[] truth) { for (int ii = 0; ii < truth.Count(); ii++) { Outputs[ii].Error = truth[ii]; } for (int ii = Outputs.Count() - 1; ii >= 0; ii--) { Outputs[ii].TrainNode(); } for (int ii = Middles.Count() - 1; ii >= 0; ii--) { Middles[ii].TrainNode(); } var result = new double[Outputs.Count()]; for (int ii = 0; ii < Outputs.Count(); ii++) { result[ii] = Outputs[ii].Value; } return(result); }
public double[] RunNetwork(double[] input) { for (int ii = 0; ii < input.Count(); ii++) { Inputs[ii].Value = input[ii]; } for (int ii = 0; ii < Middles.Count(); ii++) { Middles[ii].RunNode(); } for (int ii = 0; ii < Outputs.Count(); ii++) { Outputs[ii].RunNode(); } var result = new double[Outputs.Count()]; for (int ii = 0; ii < Outputs.Count(); ii++) { result[ii] = Outputs[ii].Value; } return(result); }