public void GetsTypesFromLoadedAssembliesIncludingUnityAndSystemIfOverridden() { // ensure type is loaded var ignore = new Microsoft.Practices.Unity.Tests.TestNetAssembly.PublicClass1(); var typesByAssembly = AllClasses.FromLoadedAssemblies(includeSystemAssemblies: true, includeUnityAssemblies: true).GroupBy(t => t.Assembly).ToDictionary(g => g.Key); Assert.IsTrue(typesByAssembly.ContainsKey(typeof(Uri).Assembly)); Assert.IsTrue(typesByAssembly.ContainsKey(typeof(IUnityContainer).Assembly)); Assert.IsTrue(typesByAssembly.ContainsKey(typeof(Microsoft.Practices.Unity.Tests.TestNetAssembly.PublicClass1).Assembly)); }
public void GetsTypesFromLoadedAssembliesExcludingSystemAndUnityByDefault() { // ensure type is loaded var ignore = new Microsoft.Practices.Unity.Tests.TestNetAssembly.PublicClass1(); var typesByAssembly = AllClasses.FromLoadedAssemblies().GroupBy(t => t.Assembly).ToDictionary(g => g.Key); Assert.IsFalse(typesByAssembly.ContainsKey(typeof(Uri).Assembly)); Assert.IsFalse(typesByAssembly.ContainsKey(typeof(IUnityContainer).Assembly)); Assert.IsTrue(typesByAssembly.ContainsKey(typeof(Microsoft.Practices.Unity.Tests.TestNetAssembly.PublicClass1).Assembly)); }
public void GettingTypesFromLoadedAssembliesWithErrorsThrows() { // ensure type is loaded var ignore = new Microsoft.Practices.Unity.Tests.TestNetAssembly.PublicClass1(); try { var types = AllClasses.FromLoadedAssemblies(skipOnError: false).ToArray(); Assert.Fail("should have thrown"); } catch (Exception e) { if (e is AssertFailedException) { throw; } } }
public void GetsTypesFromLoadedAssembliesIncludingUnityIfOverridden() { // ensure type is loaded var ignore = new Microsoft.Practices.Unity.Tests.TestNetAssembly.PublicClass1(); var typesByAssembly = AllClasses.FromLoadedAssemblies(includeUnityAssemblies: true).GroupBy(t => t.Assembly).ToDictionary(g => g.Key); Assert.IsFalse(typesByAssembly.ContainsKey(typeof(Uri).Assembly)); Assert.IsTrue(typesByAssembly.ContainsKey(typeof(IUnityContainer).Assembly)); Assert.IsTrue(typesByAssembly.ContainsKey(typeof(Microsoft.Practices.Unity.Tests.TestNetAssembly.PublicClass1).Assembly)); }