float i = 0; // DBG private void Canvas_Update(Microsoft.Graphics.Canvas.UI.Xaml.ICanvasAnimatedControl sender, Microsoft.Graphics.Canvas.UI.Xaml.CanvasAnimatedUpdateEventArgs args) { // Speed for Elipse gradient if (i < 0.5f) { i += 0.03f; } else if (i > 0.5f && i < 2.0f) { i += 0.05f; } else if (i > 1.0f && i < 2.0f) { i += 0.1f; } else { i += 0.1f; } linearGradientBrush.StartPoint = new Vector2(i - 0.1f, 1); linearGradientBrush.EndPoint = new Vector2(i + 0.2f, 1); if (i >= 14.0f) { i = 0f; } }
private void LcdScreen_Draw(Microsoft.Graphics.Canvas.UI.Xaml.ICanvasAnimatedControl sender, Microsoft.Graphics.Canvas.UI.Xaml.CanvasAnimatedDrawEventArgs args) { if (isLoaded) { args.DrawingSession.Clear(Color.FromArgb(255, 220, 220, 220)); visualizer.Draw(sender, args, gameStateMachine.StateCode); args.DrawingSession.DrawText("Score: " + score.ToString().PadLeft(9, '0'), new System.Numerics.Vector2(0f, 0f), Color.FromArgb(255, 0, 0, 0)); args.DrawingSession.DrawText("Chances Left: " + chancesLeft.ToString(), new System.Numerics.Vector2(0f, 50f), Color.FromArgb(255, 0, 0, 0)); if (playerMessage != null) { args.DrawingSession.DrawText(playerMessage, new System.Numerics.Vector2(0f, 100f), Color.FromArgb((byte)messageFadeOpacity, 0, 0, 0)); } if (playerMessageRow2 != null) { args.DrawingSession.DrawText(playerMessageRow2, new System.Numerics.Vector2(0f, 120f), Color.FromArgb((byte)messageFadeOpacity, 0, 0, 0)); } } }
private void canvasControl_Draw(Microsoft.Graphics.Canvas.UI.Xaml.ICanvasAnimatedControl sender, Microsoft.Graphics.Canvas.UI.Xaml.CanvasAnimatedDrawEventArgs args) { var time = DateTime.Now; var session = args.DrawingSession; session.Clear(Colors.Transparent); var width = 36f; var radius = width * 0.45f; var xCenter = (float)width / 2; var yCenter = (float)width / 2; session.DrawEllipse(xCenter, yCenter, radius, radius, Colors.Black, 2f); session.FillCircle(xCenter, yCenter, radius, Colors.BlueViolet); session.DrawEllipse(xCenter, yCenter, 1, 1, Colors.Black, 2f); var secAngl = (time.Second + (time.Millisecond / 1000f)) * 6f; var minAngl = (time.Minute * 6f) + secAngl / 60f; var hourAngl = (time.Hour % 12 * 30f) + minAngl / 12f; Action <float, double, float> drawline = (angle, length, lineWidth) => { var radAng = (Math.PI / 180) * angle; var x = xCenter + (Math.Cos(radAng) * length); var y = yCenter + (Math.Sin(radAng) * length); session.DrawLine(xCenter, yCenter, (int)x, (int)y, Colors.Black, lineWidth); }; drawline(secAngl - 90, radius * 0.8, 1); drawline(minAngl - 90, radius * 0.9, 2); drawline(hourAngl - 90, radius * 0.5, 2.5f); canvasControl.Invalidate(); }
private void CanvasAnimatedControl_Draw(Microsoft.Graphics.Canvas.UI.Xaml.ICanvasAnimatedControl sender, Microsoft.Graphics.Canvas.UI.Xaml.CanvasAnimatedDrawEventArgs args) { foreach (var line in segments) { args.DrawingSession.DrawLine(line.StartPoint, line.EndPoint, brush, 3f); } }
private void LcdScreen_Update(Microsoft.Graphics.Canvas.UI.Xaml.ICanvasAnimatedControl sender, Microsoft.Graphics.Canvas.UI.Xaml.CanvasAnimatedUpdateEventArgs args) { if (gameStateMachine.StateCode != GameStateCodes.GameOver) { int msElapsed = args.Timing.ElapsedTime.Milliseconds; int playerLocationId = locationContainer.PlayerLocationId; if (gameStateMachine.StateCode == StateMachine.GameStateCodes.Playing && playerVulnerable) { if (locationContainer.IsBugAt(playerLocationId)) { playerVulnerable = false; chancesLeft--; gameStateMachine.Die(chancesLeft, 1000); } } gameStateMachine.Update(msElapsed); visualizer.Update(gameStateMachine.StateCode, msElapsed); locationContainer.Update(msElapsed); userInput.Update(msElapsed); if (playerMessage != null) { messageFadeOpacity -= MessageFadeStep; if (messageFadeOpacity <= MinMessageFadeOpacity) { messageFadeOpacity = MinMessageFadeOpacity; playerMessage = null; playerMessageRow2 = null; } } } }
private async void CanvasAnimatedControl_Draw(Microsoft.Graphics.Canvas.UI.Xaml.ICanvasAnimatedControl sender, Microsoft.Graphics.Canvas.UI.Xaml.CanvasAnimatedDrawEventArgs args) { if (SharedMethods.isRunnnig) { var curDistance = SharedMethods.RoundTripDistance(tourLocations, tourOrder); bestTourDistance = curDistance; tourOrder = SimulatedAnnealing.PerformSimulatedAnnealing(tourOrder, Temperature, random); Temperature = Temperature * TemperatureRate; UpdateUI(); count++; SharedMethods.DrawPath(args.DrawingSession, tourLocations, tourOrder, Color.FromArgb(85, 255, 255, 255), 2f); } else { if (count > 0) { SharedMethods.DrawPath(args.DrawingSession, tourLocations, tourOrder, Color.FromArgb(85, 255, 255, 255), 4f); } await Windows.ApplicationModel.Core.CoreApplication.MainView.CoreWindow.Dispatcher.RunAsync(Windows.UI.Core.CoreDispatcherPriority.Normal, () => { startBtn.Visibility = Visibility.Visible; stopBtn.Visibility = Visibility.Collapsed; }); sender.Paused = true; } }
private void DrawCanvas_Draw(Microsoft.Graphics.Canvas.UI.Xaml.ICanvasAnimatedControl sender, Microsoft.Graphics.Canvas.UI.Xaml.CanvasAnimatedDrawEventArgs args) { Core mainCore = Core.MainCore; if (mainCore != null && !mainCore.Running) { return; } var session = args.DrawingSession; session.FillCircle(mainCore.Ball.Position, 20, Colors.Red); session.FillCircle((float)sender.Size.Width, (float)sender.Size.Height, 20, Colors.Red); session.DrawLine(new Vector2(200, 200), mainCore.Ball.Position / 10, Colors.Blue); session.DrawText( mainCore.Ball.Position.X.ToString() + "\n" + mainCore.Ball.Position.Y.ToString() + "\n" + mainCore.Ball.Acceleration.X.ToString() + "\n" + mainCore.Ball.Acceleration.Y.ToString() + "\n" + mainCore.Ball.Speed.X.ToString() + "\n" + mainCore.Ball.Speed.Y.ToString() + "\n" + sender.Size.Width + "\n" + sender.Size.Width , 100, 100, Colors.Red); }
private async void CanvasAnimatedControl_Draw(Microsoft.Graphics.Canvas.UI.Xaml.ICanvasAnimatedControl sender, Microsoft.Graphics.Canvas.UI.Xaml.CanvasAnimatedDrawEventArgs args) { if (SharedMethods.isRunnnig) { ga.NewGenration(); UpdateUI(); count++; SharedMethods.DrawPath(args.DrawingSession, SharedMethods.Locations, ga.BestGenes, Color.FromArgb(85, 255, 255, 255), 4f); SharedMethods.DrawPath(args.DrawingSession, SharedMethods.Locations, ga.Population[elitism].Genes, Color.FromArgb(85, 255, 255, 255), 2f); } else { if (count > 0) { SharedMethods.DrawPath(args.DrawingSession, tourLocations, ga.BestGenes, Color.FromArgb(85, 255, 255, 255), 4f); } await Windows.ApplicationModel.Core.CoreApplication.MainView.CoreWindow.Dispatcher.RunAsync(Windows.UI.Core.CoreDispatcherPriority.Normal, () => { startBtn.Visibility = Visibility.Visible; stopBtn.Visibility = Visibility.Collapsed; }); sender.Paused = true; } }
private void prologControl_Draw(Microsoft.Graphics.Canvas.UI.Xaml.ICanvasAnimatedControl sender, Microsoft.Graphics.Canvas.UI.Xaml.CanvasAnimatedDrawEventArgs args) { var textDisplay = GenerateTextDisplay(sender, (float)sender.Size.Width, (float)sender.Size.Height); var blurEffect = new GaussianBlurEffect() { Source = textDisplay, BlurAmount = 10 }; mTextOpacityBrush.StartPoint = mBlurOpacityBrush.StartPoint = new Vector2(0, 0); mTextOpacityBrush.EndPoint = mBlurOpacityBrush.EndPoint = new Vector2(0, (float)sender.Size.Height); var ds = args.DrawingSession; //using (ds.CreateLayer(mBlurOpacityBrush)) //{ // ds.DrawImage(blurEffect); //} using (ds.CreateLayer(mTextOpacityBrush)) { ds.DrawImage(textDisplay); } }
private void OnDraw(Microsoft.Graphics.Canvas.UI.Xaml.ICanvasAnimatedControl sender, Microsoft.Graphics.Canvas.UI.Xaml.CanvasAnimatedDrawEventArgs args) { if (_lineSpectrum != null && _audioProvider.IsPlaying) { _lineSpectrum.CreateSpectrumLine(sender, args.DrawingSession); } }
private void CanvasAnimatedControl_Draw(Microsoft.Graphics.Canvas.UI.Xaml.ICanvasAnimatedControl sender, Microsoft.Graphics.Canvas.UI.Xaml.CanvasAnimatedDrawEventArgs args) { if (_inited) { var commandList = _drawForCanvas.GetCanvasImage(sender, 1, 1); args.DrawingSession.DrawImage(commandList); } }
//CanvasAnimatedControl raises the Draw event on a periodic basis; by default it is called 60 times per second. private void canvas_DrawAnimated(Microsoft.Graphics.Canvas.UI.Xaml.ICanvasAnimatedControl sender, Microsoft.Graphics.Canvas.UI.Xaml.CanvasAnimatedDrawEventArgs args) { float radius = (float)(1 + Math.Sin(args.Timing.TotalTime.TotalSeconds)) * 10f; blur.BlurAmount = radius; args.DrawingSession.DrawImage(blur); System.Diagnostics.Debug.WriteLine("Draw" + ">>>" + i++); }
private void CanvasAnimatedControl_Draw(Microsoft.Graphics.Canvas.UI.Xaml.ICanvasAnimatedControl sender, Microsoft.Graphics.Canvas.UI.Xaml.CanvasAnimatedDrawEventArgs args) { if (Machine.Painter.Canvas != null) { args.DrawingSession.Clear(Windows.UI.Colors.Transparent); Machine.Painter.Draw(args.DrawingSession); } this.DrawingSession = args.DrawingSession; }
public void Draw(Microsoft.Graphics.Canvas.UI.Xaml.ICanvasAnimatedControl sender, Microsoft.Graphics.Canvas.UI.Xaml.CanvasAnimatedDrawEventArgs args) { for (int ix = 0; ix < width; ix++) { for (int iy = 0; iy < height; iy++) { tiles[ix, iy].Draw(sender, args); } } }
private async Task CreateResourcesAsync(Microsoft.Graphics.Canvas.UI.Xaml.ICanvasAnimatedControl sender) { ShipImage = await CanvasBitmap.LoadAsync(sender, "Assets/laserCharnesky.PNG"); AlienImage = await CanvasBitmap.LoadAsync(sender, "Assets/chalkboardGirlAlien.PNG"); LaserImage = await CanvasBitmap.LoadAsync(sender, "Assets/Redf.png"); Si = new SI(AlienImage, ShipImage, LaserImage); }
private void Canvas_Draw(Microsoft.Graphics.Canvas.UI.Xaml.ICanvasAnimatedControl sender, Microsoft.Graphics.Canvas.UI.Xaml.CanvasAnimatedDrawEventArgs args) { var opacityMask = CreateOpacityMask(sender, 800, 800); var brush = new CanvasImageBrush(sender, opacityMask); using (var layer = args.DrawingSession.CreateLayer(brush)) { args.DrawingSession.FillRectangle(new Rect(100, 0, 500, 350), Colors.BlueViolet); } Canvas.Paused = true; }
private void Canvas_Draw(Microsoft.Graphics.Canvas.UI.Xaml.ICanvasAnimatedControl sender, Microsoft.Graphics.Canvas.UI.Xaml.CanvasAnimatedDrawEventArgs args) { var opacityMask = CreateOpacityMask(sender, 800, 800); var bytes = opacityMask.GetPixelBytes(); var bmp = CanvasBitmap.CreateFromBytes(sender.Device, bytes, 800, 800, Windows.Graphics.DirectX.DirectXPixelFormat.B8G8R8A8UIntNormalized); var brush = new CanvasImageBrush(sender, bmp); using (var layer = args.DrawingSession.CreateLayer(brush)) { args.DrawingSession.FillRectangle(new Rect(100, 0, 500, 350), Colors.BlueViolet); } Canvas.Paused = true; }
private void Canvas_Draw(Microsoft.Graphics.Canvas.UI.Xaml.ICanvasAnimatedControl sender, Microsoft.Graphics.Canvas.UI.Xaml.CanvasAnimatedDrawEventArgs args) { Si.DrawGame(args.DrawingSession); /*//if (Window.Current.CoreWindow.GetKeyState(VirtualKey.Space).HasFlag(CoreVirtualKeyStates.Down)) * if (Window.Current.CoreWindow.GetAsyncKeyState(VirtualKey.Space) == * Windows.UI.Core.CoreVirtualKeyStates.Down) * { * Lasers laser = new Lasers(0, 0, LaserImage); * laser.ShootLaser(LaserImage, Si.ship); * laser.Image(args.DrawingSession); * laser.Update(LaserImage); * }*/ }
private void canvas_Update(Microsoft.Graphics.Canvas.UI.Xaml.ICanvasAnimatedControl sender, Microsoft.Graphics.Canvas.UI.Xaml.CanvasAnimatedUpdateEventArgs args) { _values.Add(_random.NextDouble()); double width = sender.Size.Width; var lastPoints = _values.TakeLast(Convert.ToInt32(width / _barWidth)); lock (_points) { _points.Clear(); for (var i = 0; i < lastPoints.Count(); i++) { _points.Add(new Vector2(i, Convert.ToSingle(sender.Size.Height * lastPoints.ElementAt(i)))); } } }
private void canvas_Draw(Microsoft.Graphics.Canvas.UI.Xaml.ICanvasAnimatedControl sender, Microsoft.Graphics.Canvas.UI.Xaml.CanvasAnimatedDrawEventArgs args) { lock (_points) { double height = sender.Size.Height; foreach (var point in _points) { args.DrawingSession.DrawLine( point.X * _barWidth, Convert.ToSingle(height), point.X * _barWidth, Convert.ToSingle(height) - point.Y, Colors.Green, 1); } } }
private void DanmuCanvas_Draw(Microsoft.Graphics.Canvas.UI.Xaml.ICanvasAnimatedControl sender, Microsoft.Graphics.Canvas.UI.Xaml.CanvasAnimatedDrawEventArgs args) { cl.Dispose(); cl = new CanvasCommandList(sender); using (var clds = cl.CreateDrawingSession()) { for (int i = 0; i < onDrawList.Count; i++) { clds.DrawText(onDrawList[i].Text, onDrawList[i].position.X + 2, onDrawList[i].position.Y + 1, Colors.Black); clds.DrawText(onDrawList[i].Text, onDrawList[i].position, onDrawList[i].color); } } args.DrawingSession.DrawImage(cl); }
private void DrawWaveformCanvas_Draw(Microsoft.Graphics.Canvas.UI.Xaml.ICanvasAnimatedControl sender, Microsoft.Graphics.Canvas.UI.Xaml.CanvasAnimatedDrawEventArgs args) { float xAxis = 0.0f; for (int i = 0; i < waveformFloatData.Count; i++) { if (i == 0) { continue; } Vector2 point1 = new Vector2(xAxis, waveformFloatData[i - 1]); Vector2 point2 = new Vector2(xAxis, waveformFloatData[i]); args.DrawingSession.DrawLine(point1, point2, Colors.Red, 1f); xAxis += 0.3f; } waveformFloatData.Clear(); }
private void canvas_Update(Microsoft.Graphics.Canvas.UI.Xaml.ICanvasAnimatedControl sender, Microsoft.Graphics.Canvas.UI.Xaml.CanvasAnimatedUpdateEventArgs args) { float elapsed = (float)args.Timing.ElapsedTime.TotalSeconds; // cast once, for speed. scrollPos.X -= (elapsed * speed); if ((useRenderTarget ? (scrollPos.X < -scrollerTarget.Bounds.Width) : (scrollPos.X < -scroller_layout.LayoutBounds.Width))) { scrollPos.X = tw; } #pragma warning disable CS4014 // we dont care about this Dispatcher.RunAsync(CoreDispatcherPriority.Low, () => { chkSlow.IsChecked = args.Timing.IsRunningSlowly; }); #pragma warning restore CS4014 UpdatefpsCounter.CountFPS(); }
private void NextLoopIdCanvas_Draw(Microsoft.Graphics.Canvas.UI.Xaml.ICanvasAnimatedControl sender, Microsoft.Graphics.Canvas.UI.Xaml.CanvasAnimatedDrawEventArgs args) { var session = args.DrawingSession; double time = mainPage.GetNowTimeMs(); float width = (float)sender.Size.Width; float height = (float)sender.Size.Height; session.DrawRectangle(0, 0, width, height, Colors.Black); width /= 3; if (tickms.Count > 1) { float nowtime = (float)mainPage.GetNowTimeMs(); //nowtime -= (loopms * 0.5); nowtime -= (float)startms; float pos = nowtime / (float)loopms; int ii = (int)Math.Round(pos); SetNextLoopId(ii); pos = 1f - (pos - ii); DrawSessionRectangle(session, width, height, pos - 2, ii - 2); DrawSessionRectangle(session, width, height, pos - 1, ii - 1); DrawSessionRectangle(session, width, height, pos, ii, true); DrawSessionRectangle(session, width, height, pos + 1, ii + 1); DrawSessionRectangle(session, width, height, pos + 2, ii + 2); /* * session.FillRectangle(pos * width, 0f, width, height, LoopBlockColors[ii % 5]); * session.DrawText(ii.ToString(), pos * width, height / 3, Colors.Red); * * session.FillRectangle((pos - 1) * width, 0f, width, height, LoopBlockColors[(ii - 1 + 5) % 5]); * session.DrawText((ii-1).ToString(), (pos - 1) * width, height / 3, Colors.Gray); * session.FillRectangle((pos + 1) * width, 0f, width, height, LoopBlockColors[(ii + 1) % 5]); * session.DrawText((ii + 1).ToString(), (pos + 1) * width, height / 3, Colors.Gray); * session.FillRectangle((pos - 2) * width, 0f, width, height, LoopBlockColors[(ii - 2 + 5) % 5]); * session.DrawText((ii - 2).ToString(), (pos - 2) * width, height / 3, Colors.Gray); * session.FillRectangle((pos + 2) * width, 0f, width, height, LoopBlockColors[(ii + 2) % 5]); * session.DrawText((ii + 2).ToString(), (pos + 2) * width, height / 3, Colors.Gray); */ } session.DrawLine((float)sender.Size.Width / 2, 0, (float)sender.Size.Width / 2, height, Colors.Green); }
private void canvas_Draw_1(Microsoft.Graphics.Canvas.UI.Xaml.ICanvasAnimatedControl sender, Microsoft.Graphics.Canvas.UI.Xaml.CanvasAnimatedDrawEventArgs args) { double canvas_width = this.canvas.Size.Width; double canvas_height = this.canvas.Size.Height; // https://microsoft.github.io/Win2D/html/P_Microsoft_Graphics_Canvas_CanvasDrawingSession_Transform.htm args.DrawingSession.Transform = Matrix3x2.CreateTranslation(new Vector2((float)(canvas_width / 2 - map.map_width / 2), (float)(canvas_height / 2 - map.map_height / 2))); map.Draw(sender, args); for (int index = 0; index < this.players.Length; index++) { this.players[index].Draw(sender, args, index); } //args.DrawingSession.DrawText("Hello, World!", 100, 100, Colors.Black); //args.DrawingSession.DrawCircle(125, 125, 100, Colors.Green); //args.DrawingSession.DrawLine(0, 0, 50, 200, Colors.Red); }
private async void CanvasAnimatedControl_Draw(Microsoft.Graphics.Canvas.UI.Xaml.ICanvasAnimatedControl sender, Microsoft.Graphics.Canvas.UI.Xaml.CanvasAnimatedDrawEventArgs args) { if (SharedMethods.isRunnnig) { var curDistance = SharedMethods.RoundTripDistance(tourLocations, tourOrder); if (curDistance < bestTourDistance) { bestTourDistance = curDistance; tourOrder.CopyTo(bestTourOrder, 0); } currentIteration++; UpdateUI(); tourOrder = LexicographicOrder.Lexicography(tourOrder); if (currentIteration >= totalIterations) { SharedMethods.isRunnnig = false; } else { SharedMethods.DrawPath(args.DrawingSession, tourLocations, tourOrder, Color.FromArgb(85, 255, 255, 255), 2f); SharedMethods.DrawPath(args.DrawingSession, tourLocations, bestTourOrder, Color.FromArgb(85, 255, 255, 255), 4f); } } else { if (currentIteration > 0) { SharedMethods.DrawPath(args.DrawingSession, tourLocations, bestTourOrder, Color.FromArgb(85, 255, 255, 255), 4f); } await Windows.ApplicationModel.Core.CoreApplication.MainView.CoreWindow.Dispatcher.RunAsync(Windows.UI.Core.CoreDispatcherPriority.Normal, () => { startBtn.Visibility = Visibility.Visible; stopBtn.Visibility = Visibility.Collapsed; }); sender.Paused = true; } }
public void Draw(Microsoft.Graphics.Canvas.UI.Xaml.ICanvasAnimatedControl sender, Microsoft.Graphics.Canvas.UI.Xaml.CanvasAnimatedDrawEventArgs args, StateMachine.GameStateCodes gameState) { double screenWidth = sender.Size.Width; double screenHeight = sender.Size.Height; double hStride = System.Math.Floor(screenWidth / 6d); double vStride = System.Math.Floor(screenHeight / 7d); double hLeftover = screenWidth - (6d * hStride); double vLeftover = screenHeight - (7d * vStride); float hMargin = (float)System.Math.Floor(hLeftover / 2d); float vMargin = (float)System.Math.Floor(vLeftover / 2d); for (int i = 0; i < World.Globals.LocationCount; i++) { Arrangements.TileCoordinate coord = tileCoordinateHolder.TileCoordinateFor(i); float x = hMargin + (float)(coord.Column * hStride); float y = vMargin + (float)(coord.Row * vStride); var r = new Windows.Foundation.Rect(x, y, (float)hStride, (float)vStride); CanvasBitmap bitmap = bitmapHolder.BitmapForLocation(i); args.DrawingSession.DrawImage(bitmap, r); if (gameItemHolder.IsBerryAt(i) || gameState == StateMachine.GameStateCodes.StartingUp) { CanvasBitmap berryBitmap = bitmapHolder.BerryBitmap(); args.DrawingSession.DrawImage(berryBitmap, r); } if (gameItemHolder.IsBugAt(i) || gameState == StateMachine.GameStateCodes.StartingUp) { CanvasBitmap bugBitmap = bitmapHolder.BugBitmap(); args.DrawingSession.DrawImage(bugBitmap, r); } if (gameItemHolder.IsPlayerAt(i) || gameState == StateMachine.GameStateCodes.StartingUp) { if (blinkStateOn) { CanvasBitmap playerBitmap; playerBitmap = bitmapHolder.PlayerIdleBitmap(picking); args.DrawingSession.DrawImage(playerBitmap, r); } } } // draw message here // fade it during the update function }
private async void GamePadInput_Update(Microsoft.Graphics.Canvas.UI.Xaml.ICanvasAnimatedControl sender, Microsoft.Graphics.Canvas.UI.Xaml.CanvasAnimatedUpdateEventArgs args) { if (gamepad == null && Gamepad.Gamepads.Count > 0) { gamepad = Gamepad.Gamepads[0]; } if (gamepad != null && ticks > DELAY_TICKS) { var reading = gamepad.GetCurrentReading(); switch (reading.Buttons) { case GamepadButtons.Menu: case GamepadButtons.View: case GamepadButtons.X: case GamepadButtons.Y: case GamepadButtons.A: case GamepadButtons.B: case GamepadButtons.DPadDown: case GamepadButtons.DPadLeft: case GamepadButtons.DPadRight: case GamepadButtons.DPadUp: case GamepadButtons.LeftShoulder: case GamepadButtons.LeftThumbstick: case GamepadButtons.Paddle1: case GamepadButtons.Paddle2: case GamepadButtons.Paddle3: case GamepadButtons.Paddle4: case GamepadButtons.RightShoulder: case GamepadButtons.RightThumbstick: await CoreApplication.MainView.CoreWindow.Dispatcher.RunAsync(CoreDispatcherPriority.Normal, () => { Frame.Navigate(typeof(GamePage)); }); break; default: break; } } ticks++; }
private void canvas_Draw(Microsoft.Graphics.Canvas.UI.Xaml.ICanvasAnimatedControl sender, Microsoft.Graphics.Canvas.UI.Xaml.CanvasAnimatedDrawEventArgs args) { if (useRenderTarget) { args.DrawingSession.DrawImage(scrollerTarget, scrollPos); } else { args.DrawingSession.DrawTextLayout(scroller_layout, scrollPos, Colors.White); } if (showW2DFpsCounter) { DrawfpsCounter.Draw(args.DrawingSession); } if (showW2DUpdCounter) { UpdatefpsCounter.Draw(args.DrawingSession); } }
private void CanvasAnimatedControl_Draw(Microsoft.Graphics.Canvas.UI.Xaml.ICanvasAnimatedControl sender, Microsoft.Graphics.Canvas.UI.Xaml.CanvasAnimatedDrawEventArgs args) { using (var cpb = new CanvasPathBuilder(args.DrawingSession)) { cpb.BeginFigure(0, height); average = averageSmoother.Smooth(AudioManager.AudioAverage); Vector2 p0 = new Vector2(Point0, height - Adjust(smoother1.Smooth(AudioManager.AudioSpec1)) * height); Vector2 p1 = new Vector2(Point1, height - Adjust(smoother2.Smooth(AudioManager.AudioSpec2)) * height); Vector2 p2 = new Vector2(Point2, height - Adjust(smoother3.Smooth(AudioManager.AudioSpec3)) * height); Vector2 p3 = new Vector2(Point3, height - Adjust(smoother4.Smooth(AudioManager.AudioSpec4)) * height); Vector2 p4 = new Vector2(Point4, height - Adjust(smoother5.Smooth(AudioManager.AudioSpec5)) * height); Vector2 p5 = new Vector2(Point5, height - Adjust(smoother6.Smooth(AudioManager.AudioSpec6)) * height); Vector2 p6 = new Vector2(Point6, height - Adjust(smoother7.Smooth(AudioManager.AudioSpec7)) * height); Vector2 p7 = new Vector2(Point7, height - Adjust(smoother8.Smooth(AudioManager.AudioSpec8)) * height); Vector2 p8 = new Vector2(Point8, height - Adjust(smoother9.Smooth(AudioManager.AudioSpec9)) * height); cpb.AddLine(p0); cpb.AddCubicBezier(GetC1(p0), GetC2(p1), p1); cpb.AddCubicBezier(GetC1(p1), GetC2(p2), p2); cpb.AddCubicBezier(GetC1(p2), GetC2(p3), p3); cpb.AddCubicBezier(GetC1(p3), GetC2(p4), p4); cpb.AddCubicBezier(GetC1(p4), GetC2(p5), p5); cpb.AddCubicBezier(GetC1(p5), GetC2(p6), p6); cpb.AddCubicBezier(GetC1(p6), GetC2(p7), p7); cpb.AddCubicBezier(GetC1(p7), GetC2(p8), p8); cpb.AddLine(new Vector2(p8.X, height)); cpb.EndFigure(CanvasFigureLoop.Closed); CanvasLinearGradientBrush gradient = new CanvasLinearGradientBrush(sender, TransparentBlurple, Blurple) { EndPoint = new Vector2(0, height + 48), StartPoint = new Vector2(0, -12) }; var path = CanvasGeometry.CreatePath(cpb); //args.DrawingSession.DrawGeometry(path, Blurple, 1); args.DrawingSession.FillGeometry(path, gradient); } }