public ToolEffects(Micropolis sim) { this.simulator = sim; Clear(); }
CityBudget(Micropolis micropolis) { city = micropolis; }
public virtual void SendMessage(Micropolis sim) { throw new NotImplementedException(); }
public override void SendMessage(Micropolis sim) { sim.MakeSound(channel, sound, dozeX, dozeY); }
public override void SendMessage(Micropolis sim) { sim.DidTool(name, x, y); }