예제 #1
0
        public void ShouldBeAvailableWhenStoppingUseForAudioRecording(
            Microphone microphone,
            ActivityId audioRecording)
        {
            microphone.UseForAudioRecording(audioRecording);

            microphone.StopUsingForAudioRecording(audioRecording);

            microphone.IsAvailable().ShouldBe(true);
        }
예제 #2
0
        public void ShouldBeAvailableWhenStoppingUseForAudioRecording(
            Microphone microphone,
            ActivityId audioRecording)
        {
            microphone.UseForAudioRecording(audioRecording);

            microphone.StopUsingForAudioRecording(audioRecording);

            microphone.IsAvailable().ShouldBe(true);
        }
예제 #3
0
 public void ShouldBeAvailableWhenConstructed(Microphone microphone)
 {
     microphone.IsAvailable().ShouldBeTrue();
 }
 public void And_then_the_selected_microphone_is_not_available_anymore()
 {
     microphone.IsAvailable().ShouldBeFalse();
 }
예제 #5
0
 public void And_then_the_microphone_is_available_again()
 {
     microphone.IsAvailable().ShouldBeTrue();
 }
예제 #6
0
 public void ShouldBeAvailableWhenConstructed(Microphone microphone)
 {
     microphone.IsAvailable().ShouldBeTrue();
 }