예제 #1
0
 // Start is called before the first frame update
 void Start()
 {
     PaturuControy.NameSet();
     sg = false;
     TName();
     Drag                 = true;
     drag2                = true;
     DestoyCount          = 0;
     timer                = Keeptimer;
     DestoySize           = -1;
     SwichType            = false;
     DeleteList           = new List <GameObject>();
     _min                 = GetComponent <Mian>();
     CScorecount          = GetComponent <ScoreCount>();
     CLine                = GetComponent <LineRender>();
     lineSize             = 0;
     linePosCount         = 0;
     Tag_ColorControlName = null;
     Back                 = false;
     m_SoundManager       = GameObject.Find("GameSoundManager").GetComponent <GameSoundManager>();
     //PaturuControy.Skill.Water6Swich = false;
     PaturuControy.waterskill_six.UpdaterCountDown = false;
     PaturuControy.ColorUpadateCtr = false;
     SkillCostManager.Skill_Control.Water6Swich = false;
 }
예제 #2
0
파일: Login.cs 프로젝트: jinjieTeam/swModel
        private static void StartMainForm()
        {
            Mian mian = new Mian();

            Application.Run(mian);
        }