public override void Serialise(MfcSerialiser archive) { base.Serialise(archive); archive.SerialiseString(LeftTopTexture); archive.SerialiseString(RightTopTexture); archive.SerialiseString(LeftWallTexture); archive.SerialiseString(RightWallTexture); archive.SerialiseString(LeftBottomTexture); archive.SerialiseString(RightBottomTexture); archive.SerialiseUInt16(BottomZ); archive.SerialiseUInt16(TopZ); archive.SerialiseUInt16(unknown16); archive.SerialiseUInt16(unknown17); archive.SerialiseByte(LeftTextureIsTransparent); archive.SerialiseByte(RightTextureIsTransparent); archive.SerialiseByte(EnableCollision); archive.SerialiseUInt16(unknown21); archive.SerialiseByte(unknown22); archive.SerialiseUInt16(LeftTextureOffset); archive.SerialiseUInt16(RightTextureOffset); }
public override void Serialise(MfcSerialiser archive) { archive.SerialiseString(Name); archive.SerialiseObjectNoHeader(new TrailingBytes()); }