public static void SetMetaAutonomyType(Lot lot, Lot.MetaAutonomyType type) { if (lot == null) { return; } lot.mMetaAutonomyType = type; Autonomy.AddPublicMetaObject(lot); MetaAutonomyTuning tuning = MetaAutonomyManager.GetTuning(lot.GetMetaAutonomyVenueType()); if (tuning != null) { foreach (Sim sim in LotManager.Actors) { if (sim.HasReasonToGoToVenue(tuning)) { MetaAutonomyManager.AddSimToVenue(sim, lot); } else { MetaAutonomyManager.RemoveSimFromVenue(sim, lot); } } } }
public void SetCloseHour() { Bartending.BarData data; if (Bartending.sData.TryGetValue(this.MetaAutonomyType, out data)) { data.mHourClose = this.mHourClose; List <Bartending.BartendingVenueHelper> dispose = new List <Bartending.BartendingVenueHelper>(); foreach (Bartending.BartendingVenueHelper helper in Bartending.sHelpers) { if (helper.mLotType == this.MetaAutonomyType) { AlarmManager.Global.OnDispose(helper); dispose.Add(helper); } } foreach (Bartending.BartendingVenueHelper helper2 in dispose) { Bartending.sHelpers.Remove(helper2); } Bartending.sData[this.MetaAutonomyType] = data; Bartending.sHelpers.Add(new Bartending.BartendingVenueHelper(this.MetaAutonomyType, data)); } List <MetaAutonomyTuning> tlist; if (MetaAutonomyManager.sTunings.TryGetValue(this.MetaAutonomyToVenue(), out tlist)) { MetaAutonomyTuning tuning = tlist[0]; if (tuning != null) { tuning.HourClose = this.mHourClose; } } foreach (IRoleGiverExtended roleObj in Queries.GetObjects(typeof(IRoleGiver))) { if (roleObj.CurrentRole != null) { foreach (AlarmHandle handle in roleObj.CurrentRole.mAlarmHandles) { List <AlarmManager.Timer> alarms; if (AlarmManager.Global.mTimers.TryGetValue(handle, out alarms)) { AlarmManager.Timer alarm = alarms[0]; if (alarm != null) { if (alarm.CallBack.ToString().Contains("EndRole")) { AlarmManager.Global.SetNewAlarmTime(handle, this.mHourOpen, TimeUnit.Hours); } } } } } } }
public MetaAutonomySettingKey PopulateWithDefaults() { List <MetaAutonomyTuning> tlist; if (MetaAutonomyManager.sTunings.TryGetValue(this.MetaAutonomyToVenue(), out tlist)) { MetaAutonomyTuning tuning = tlist[0]; if (tuning != null) { this.mHourOpen = tuning.HourOpen; this.mHourClose = tuning.HourClose; this.mDefaults = this; } } return(this); }
public static void AddContainedRabbitHolesToLot(ComboRabbitHole comboRH) { if (comboRH == null) { return; } if (comboRH.ContainedRabbitholes == null) { return; } if (comboRH.LotCurrent == null) { return; } foreach (RabbitHole rH in comboRH.ContainedRabbitholes.Keys) { if (rH.LotCurrent == comboRH.LotCurrent) { return; } LotManager.AddObjectToLot(rH, rH.ObjectId, comboRH.LotCurrent.LotId, 0, 0, null); rH.AddToWorld(); if (comboRH.MetaAds == null) { comboRH.mMetaAds = new ArrayList(); } comboRH.MetaAds.AddRange(rH.MetaAds); rH.MetaAds.Clear(); if (rH is ITheatre) { MetaAutonomyTuning tuning = MetaAutonomyManager.GetTuning(MetaAutonomyVenueType.Theatre); if (tuning != null) { MethodInfo info = Type.GetType("NRaas.OverwatchSpace.Loadup.FixComboRabbitHoleMetaAds,NRaasOverwatch").GetMethod("IsShowing"); tuning.DesiredSimFunction = info; } } } }
// This isn't used currently because EA hard coded the function that matches this type to the lot type... // but it's here in case I have a lightbulb moment public static void InjectMetaAutonomyVenueType(string str, string icon, string maptag) { MetaAutonomyVenueType type; MetaAutonomyTuning sCurrentTuning; if (ParserFunctions.TryParseEnum<MetaAutonomyVenueType>(str, out type, MetaAutonomyVenueType.Restaurant)) { List<MetaAutonomyTuning> list; sCurrentTuning = new MetaAutonomyTuning(type); if (!MetaAutonomyManager.sTunings.TryGetValue(type, out list)) { MetaAutonomyManager.sTunings[type] = list = new List<MetaAutonomyTuning>(); } list.Add(sCurrentTuning); // w_simoleon if (!string.IsNullOrEmpty(icon)) { sCurrentTuning.IconKey = ResourceKey.CreatePNGKey(icon, ResourceUtils.ProductVersionToGroupId(ProductVersion.Undefined)); if (!World.ResourceExists(sCurrentTuning.IconKey)) { sCurrentTuning.IconKey = ResourceKey.CreatePNGKey(icon, 0); } } // hud_mt_i_consignment if (!string.IsNullOrEmpty(maptag)) { sCurrentTuning.MaptagIconKey = ResourceKey.CreatePNGKey(maptag, 0); } /* string str4 = row.GetString("OneShotMotives"); if (!string.IsNullOrEmpty(str4)) { ParserFunctions.TryParseCommaSeparatedList<CommodityKind>(str4, out sCurrentTuning.OneShotMotives, CommodityKind.None); } string str5 = row.GetString("ContinuousMotive"); if (!string.IsNullOrEmpty(str5)) { CommodityKind none = CommodityKind.None; if (ParserFunctions.TryParseEnum<CommodityKind>(str5, out none, CommodityKind.None)) { sCurrentTuning.ContinuousMotive = none; } } */ sCurrentTuning.Intensity = 0.75f; sCurrentTuning.Intensity_Downtown = 0.75f; /* if (!string.IsNullOrEmpty(row.GetString("HourOpen"))) { sCurrentTuning.HourOpen = row.GetFloat("HourOpen"); } if (!string.IsNullOrEmpty(row.GetString("HourClose"))) { sCurrentTuning.HourClose = row.GetFloat("HourClose"); } */ sCurrentTuning.MinLength = 0.1f; sCurrentTuning.MaxLength = 0.3f; sCurrentTuning.ColdSpotPriority = 4; sCurrentTuning.HowLongSimsWaitOutsideBeforeEntering = 0; sCurrentTuning.mMiscellaneousFlags |= MetaAutonomyTuning.TuningAttribute.ChildCanVisit; /* if (!string.IsNullOrEmpty(row.GetString("SpecialMotiveLock")) && row.GetBool("SpecialMotiveLock")) { sCurrentTuning.mMiscellaneousFlags |= MetaAutonomyTuning.TuningAttribute.HasSpecialMotiveLockForNpcs; } */ sCurrentTuning.mAllowedPetSpecies = CASAGSAvailabilityFlags.None; sCurrentTuning.mBookGigModifier = 0f; sCurrentTuning.mPerformanceMeterMax = 1f; } }
// This isn't used currently because EA hard coded the function that matches this type to the lot type... // but it's here in case I have a lightbulb moment // At this time this still isn't used because of the above but I inject bar data cause the code still // honors the hours with that. The other mechnisms (like pushing sims to the lots) is handled via GoHere and a replacement // of the CalculateScore on VisitCommunityLot public static void InjectMetaAutonomyVenueType(string str, string icon, string maptag) { MetaAutonomyVenueType type; MetaAutonomyTuning sCurrentTuning; if (ParserFunctions.TryParseEnum <MetaAutonomyVenueType>(str, out type, MetaAutonomyVenueType.Restaurant)) { List <MetaAutonomyTuning> list; sCurrentTuning = new MetaAutonomyTuning(type); if (!MetaAutonomyManager.sTunings.TryGetValue(type, out list)) { MetaAutonomyManager.sTunings[type] = list = new List <MetaAutonomyTuning>(); } list.Add(sCurrentTuning); // w_simoleon if (!string.IsNullOrEmpty(icon)) { sCurrentTuning.IconKey = ResourceKey.CreatePNGKey(icon, ResourceUtils.ProductVersionToGroupId(ProductVersion.Undefined)); if (!World.ResourceExists(sCurrentTuning.IconKey)) { sCurrentTuning.IconKey = ResourceKey.CreatePNGKey(icon, 0); } } // hud_mt_i_consignment if (!string.IsNullOrEmpty(maptag)) { sCurrentTuning.MaptagIconKey = ResourceKey.CreatePNGKey(maptag, 0); } /* * string str4 = row.GetString("OneShotMotives"); * if (!string.IsNullOrEmpty(str4)) * { * ParserFunctions.TryParseCommaSeparatedList<CommodityKind>(str4, out sCurrentTuning.OneShotMotives, CommodityKind.None); * } * string str5 = row.GetString("ContinuousMotive"); * if (!string.IsNullOrEmpty(str5)) * { * CommodityKind none = CommodityKind.None; * if (ParserFunctions.TryParseEnum<CommodityKind>(str5, out none, CommodityKind.None)) * { * sCurrentTuning.ContinuousMotive = none; * } * } */ sCurrentTuning.Intensity = 0.75f; sCurrentTuning.Intensity_Downtown = 0.75f; /* * if (!string.IsNullOrEmpty(row.GetString("HourOpen"))) * { * sCurrentTuning.HourOpen = row.GetFloat("HourOpen"); * } * if (!string.IsNullOrEmpty(row.GetString("HourClose"))) * { * sCurrentTuning.HourClose = row.GetFloat("HourClose"); * } */ sCurrentTuning.MinLength = 0.1f; sCurrentTuning.MaxLength = 0.3f; sCurrentTuning.ColdSpotPriority = 4; sCurrentTuning.HowLongSimsWaitOutsideBeforeEntering = 0; sCurrentTuning.mMiscellaneousFlags |= MetaAutonomyTuning.TuningAttribute.ChildCanVisit; /* * if (!string.IsNullOrEmpty(row.GetString("SpecialMotiveLock")) && row.GetBool("SpecialMotiveLock")) * { * sCurrentTuning.mMiscellaneousFlags |= MetaAutonomyTuning.TuningAttribute.HasSpecialMotiveLockForNpcs; * } */ sCurrentTuning.mAllowedPetSpecies = CASAGSAvailabilityFlags.None; sCurrentTuning.mBookGigModifier = 0f; sCurrentTuning.mPerformanceMeterMax = 1f; } }
public static void ShouldBabyOrToddler(Sims3.Gameplay.ActorSystems.InteractionQueue simIQ) { if (simIQ.mBabyOrToddlerTransitionTargetInteraction != null) { return; } DaycareTransportSituation daycareTransportSituation = DaycareSituation.GetDaycareSituationForSim(simIQ.mActor) as DaycareTransportSituation; if (daycareTransportSituation != null) { return; } Sim sim = simIQ.mActor; InteractionInstance interactionInstance = simIQ.mInteractionList._items[0]; if (interactionInstance == null) { return; } Lot targetLot = interactionInstance.GetTargetLot(); LotLocation location = LotLocation.Invalid; World.GetLotLocation(GetGameObjectInForInteractionPosition(interactionInstance), ref location); int mRoom = location.mRoom; int mLevel = location.mLevel; if (interactionInstance.Target == simIQ.mActor || interactionInstance.Target == simIQ.mActor.Posture.Container) { return; } ItemComponent itemComp = interactionInstance.Target.ItemComp; if ((itemComp != null && itemComp.InventoryParent != null && itemComp.InventoryParent.Owner == sim) || simIQ.TryLocalToddlerCareRules(sim, interactionInstance, targetLot, mLevel, mRoom) || interactionInstance is Terrain.GoHereWith || (interactionInstance is Terrain.TeleportMeHere && !(interactionInstance is Terrain.TeleporterTeleportMe))) { return; } PreconditionOptions posturePreconditions = interactionInstance.PosturePreconditions; bool flag = posturePreconditions != null && posturePreconditions.ContainsPosture(CommodityKind.CarryingChild); Lot lotHome = sim.LotHome; bool flag2 = lotHome == sim.LotCurrent; if (flag2 && lotHome != null && lotHome.HasVirtualResidentialSlots) { flag2 = !sim.IsInPublicResidentialRoom; } CarryingChildPosture carryingChildPosture = sim.CarryingChildPosture; if (carryingChildPosture != null && carryingChildPosture.Child.Household == sim.Household && !flag2 && !flag) { if (simIQ.ShouldTakeBabyOrToddlerWithUsTo(interactionInstance)) { float num = (sim.Position - GetGameObjectInForInteractionPosition(interactionInstance)).LengthSqr(); float num2 = 0.99f / num; float num3 = 9.01f + num2 % num; if (!(num < num2) && !(num > num3)) { return; } Route route = sim.CreateRoute(); int[] validRooms = new int[1] { interactionInstance.Target.RoomId }; route.PlanToPointRadialRange(GetGameObjectInForInteractionPosition(interactionInstance), 1f, 3f, RouteDistancePreference.NoPreference, RouteOrientationPreference.NoPreference, targetLot.LotId, validRooms); if (route.PlanResult.Succeeded()) { float num4 = (route.GetDestPoint() - sim.Position).LengthSqr(); if (num4 >= 0.00250000018f) { Terrain.GoHere goHere = Terrain.GoHere.OtherLotWithCarriedChildSingleton.CreateInstance(Terrain.Singleton, sim, interactionInstance.GetPriority(), interactionInstance.Autonomous, true) as Terrain.GoHere; goHere.SetDestination(route.PlanResult.mDestination, false); simIQ.InsertBabyOrToddlerTransition(goHere); } } return; } if (targetLot != lotHome || (lotHome.HasVirtualResidentialSlots && sim.IsInPublicResidentialRoom && !targetLot.IsRoomPublic(mRoom))) { simIQ.InsertTakeBabyOrToddlerHome(sim, interactionInstance); return; } } if ((interactionInstance.Autonomous || CaregiverRoutingMonitor.TreatPlayerSimsLikeNPCs) && sim.SimDescription.TeenOrAbove && sim.Household != null && sim.Household.LotHome != null && sim.InheritedPriority().Level < InteractionPriorityLevel.ESRB) { bool flag3 = false; bool flag4 = false; if (targetLot == null || targetLot.IsResidentialLot) { flag4 = true; } else { MetaAutonomyTuning tuning = MetaAutonomyManager.GetTuning(interactionInstance.GetTargetLot().GetMetaAutonomyVenueType()); if (tuning != null) { flag3 = tuning.BabiesCanVisit; flag4 = tuning.ToddlersCanVisit; } } if (flag3 || flag4) { foreach (Sim sim2 in sim.Household.Sims) { if ((!sim2.SimDescription.Baby || sim2.LotCurrent != sim2.LotHome) && (!sim2.SimDescription.Baby || flag3) && (!sim2.SimDescription.Toddler || flag4) && sim2.SimDescription.ToddlerOrBelow && sim2.LotCurrent == sim.LotCurrent) { if (CaregiverRoutingMonitor.EnoughCaregiversRemain(sim.Household, sim.LotCurrent, false) || (carryingChildPosture != null && carryingChildPosture.Child.Household == sim.Household) || (!flag && flag2)) { break; } simIQ.InsertPickUpBabyOrToddler(sim, sim2, sim2.LotCurrent.IsActive || sim2.Posture.Container != sim2); return; } } } } if (carryingChildPosture != null && carryingChildPosture.Child.Household != sim.Household) { simIQ.InsertPutDownBabyOrToddler(sim); return; } if (carryingChildPosture != null) { DaycareSituation daycareSituationForChild = DaycareSituation.GetDaycareSituationForChild(carryingChildPosture.Child); if (daycareSituationForChild != null && daycareSituationForChild.Lot != interactionInstance.GetTargetLot()) { simIQ.InsertPutDownBabyOrToddler(sim); return; } } if ((interactionInstance.Autonomous || CaregiverRoutingMonitor.TreatPlayerSimsLikeNPCs) && carryingChildPosture != null && carryingChildPosture.Child.SimDescription.Baby && flag2 && targetLot != sim.LotCurrent) { simIQ.InsertPutDownBabyOrToddler(sim); } else if (sim.Household != null && sim.Household.LotHome != null) { foreach (Sim sim3 in sim.Household.Sims) { if (sim3.SimDescription.ToddlerOrBelow) { CaregiverRoutingMonitor.StartMonitoring(sim3); } } } }