예제 #1
0
        // To reset the IMU to bring the unity world back to horizontal direction (Will be deprecated once the modeling of the Glasses is fixed)
        virtual public void ResetLocalizer()
        {
            SlamInterop.ResetSLAM();

            _state          = SLAMLocalizerState.atStart;
            _hasRelocalized = false;
        }
예제 #2
0
 virtual public void ResetLocalizer()
 {
     SlamInterop.ResetSLAM();
 }