public void should_forward_a_normal_message_after_a_back_to_live_event() { Transport.Start(); var transportMessageToForward = new FakeCommand(123).ToTransportMessage(); InnerTransport.RaiseMessageReceived(transportMessageToForward); MessagesForwardedToBus.ShouldBeEmpty(); InnerTransport.RaiseMessageReceived(new ReplayPhaseEnded(StartMessageReplayCommand.ReplayId).ToTransportMessage()); Thread.Sleep(50); MessagesForwardedToBus.Count.ShouldEqual(1); MessagesForwardedToBus.Single().ShouldEqualDeeply(transportMessageToForward); }
public void should_forward_a_normal_message_after_a_back_to_live_event() { Transport.Start(); var transportMessageToForward = new FakeCommand(123).ToTransportMessage(); InnerTransport.RaiseMessageReceived(transportMessageToForward); MessagesForwardedToBus.ShouldBeEmpty(); InnerTransport.RaiseMessageReceived(new ReplayPhaseEnded(StartMessageReplayCommand.ReplayId).ToTransportMessage()); Wait.Until(() => MessagesForwardedToBus.Count == 1, 150.Milliseconds()); var transportMessage = MessagesForwardedToBus.Single(); transportMessage.ShouldEqualDeeply(transportMessageToForward); }