public void sendMessage <T>(short messageType, T message) { var json = new Messages.JSONMessage(); json.from(message); NetworkServer.SendToAll(messageType, json); }
public void sendMessage <T>(int playerId, short messageType, T message) { var json = new Messages.JSONMessage(); json.from(message); NetworkServer.SendToClient(playerId, messageType, json); }
public void sendMessage <T>(short messageType, T message) { var json = new Messages.JSONMessage(); json.from(message); this.Client.Send(messageType, json); }