private void OnSetName(MessageSetName data)
 {
     if (data.name.Length == 0) {
     m_netPlayer.SendCmd(new MessageSetName(m_name));
     } else {
     m_name = data.name;
     }
 }
예제 #2
0
 private void OnSetName(MessageSetName data)
 {
     if (data.name.Length == 0)
     {
         m_netPlayer.SendCmd(new MessageSetName(m_name));
     }
     else
     {
         m_name = data.name;
     }
 }
예제 #3
0
    void HandleSetNameMsg(MessageSetName data)
    {
        if (data.name.Length > 0 && data.name != m_name)
        {
            m_name = data.name;

            Action <string> handler = OnNameChange;
            if (handler != null)
            {
                handler(m_name);
            }
        }
    }
    void HandleSetNameMsg(MessageSetName data)
    {
        if (data.name.Length > 0 && data.name != m_name) {
            m_name = data.name;

            Action<string> handler = OnNameChange;
            if (handler != null) {
                handler(m_name);
            }
        }
    }